Technical Gameplay Architect

Ubisoft

Montreal

In loco

CAD 90.000 - 120.000

Tempo pieno

14 giorni+

Una candidatura completa in un minuto

Curriculum e lettera di presentazione personalizzati, pronti da inviare.

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Descrizione del lavoro

Ubisoft Montreal is seeking an Associate Technical Director to support production teams in creating and implementing technical systems and gameplay features.

You will act as a technical reference within a multidisciplinary team, collaborating with design, programming, and production to ensure the quality, stability, and consistency of game systems and tools while advancing workflows. This role emphasizes technical leadership, debugging, and prototyping to push entertainment boundaries.

Competenze

  • Experience in game or level design with a strong technical focus
  • Ability to communicate technical concepts clearly with different stakeholders
  • Strong problem-solving and analytical skills
  • Collaborative mindset and focus on player experience
  • Interest in gameplay systems and technical tools
  • Familiarity with different game engines and platforms
  • Experience with programming or scripting

Mansioni

  • Collaborate with production teams to create and implement technical gameplay elements
  • Support team members by acting as a technical reference on specific topics
  • Contribute to the improvement of tools, workflows, and production practices
  • Participate in data optimization and validation while respecting technical constraints
  • Perform advanced debugging of production data and resolve technical issues
  • Provide recommendations to improve workflows, tools, and team processes
  • Test new features and tools before release
  • Collaborate with game and level design teams to prototype gameplay features
  • Design and implement complex technical gameplay systems
  • Document technical processes and share best practices across teams

Descrizione del lavoro

Ubisoft Montreal is seeking an Associate Technical Director to support production teams in creating and implementing technical systems and gameplay features.

You will act as a technical reference within a multidisciplinary team, collaborating with design, programming, and production to ensure the quality, stability, and consistency of game systems and tools while advancing workflows. This role emphasizes technical leadership, debugging, and prototyping to push entertainment boundaries.

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