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EA SPORTS is seeking a Rigging Technical Artist to work under a Rigging Lead within EA SPORTS Tech, delivering high-quality assets and advancing tooling.
You will build skeletons, skin characters, create control rigs, and develop scripts while collaborating with artists, engineers, and managers in Vancouver. This onsite role requires three days per week in Burnaby and a 12-month contract with potential extension.
A Rigging Technical Artist works under the direction of a Rigging Lead, in partnership with project managers, to ensure that deliverables are achieved at quality and on time. The role sits within the Rigging Team, part of EA SPORTS Tech, which pushes visual boundaries and experiences for players and invests in future technologies, shared tooling, and production workflows.
The team combines creativity and imagination with technical expertise, and encourages members to bring their unique perspectives and expertise to work every day.
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.