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EA SPORTS in Vancouver is seeking a Technical Artist to develop pipelines, workflows, and tools used by content creators across the studio. You will collaborate with developers to build scalable solutions and own technical issues from discovery to resolution.
You will optimize assets, support production pipelines, and contribute to tooling with Python or C#. This onsite role requires hands-on work with Maya, Photoshop, and Houdini, plus a passion for games.
The Technical Artist develops pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS. As part of a central team of Technical Artists within EA SPORTS Tech, they partner with development teams to build shared and scalable solutions. The role involves developing content production tools, pipelines, asset optimization/integration, and workflows, and assumes ownership over technical issues that arise on projects. Technical Artists report to Technical Art Directors on the EA SPORTS Tech - Technical Art team.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences.