About the Role
EA SPORTS Technical Art is looking for a Development Manager to partner with Technical Artists and support the successful delivery of tools, workflows, and content across EA SPORTS. The Technical Art team is a central service team that supports multiple game development projects, each with different timelines, priorities, and delivery needs. In this role, the Development Manager will help the team stay organized, follow project plans, track progress, identify risks, and support delivery across milestones.
Key Responsibilities
- Provide day-to-day support for Technical Artists by tracking work, following up on open items, and maintaining clear team information.
- Help clarify production priorities and align team efforts with project goals by gathering information, tracking dependencies, and supporting conversations with internal and external partners.
- Facilitate collaboration within the Technical Art team and with partner teams, helping identify blockers, surface risks, and resolve open issues early.
- Partner with the Development Director and Technical Art Directors to support team planning, onboarding, resourcing conversations, and development opportunities.
- Support the team in executing against milestones, deliverables, and project commitments across multiple EA SPORTS projects, and partner with production and Technical Art leadership to balance scope, quality, and timelines.
- Track task progress, dependencies, risks, and capacity, and elevate concerns to the Development Director, Technical Art Directors, and project leadership when needed.
- Communicate progress, risks, and changes to project teams and coordinate requirements with external partners.
- Partner with the Development Director to support sprint planning, retrospectives, task tracking, and project reporting.
- Maintain Technical Art project plans, backlogs, dashboards, and team documentation to ensure information is accurate and accessible.
- Help track schedules and milestone progress across multiple projects, using task estimates, team input, and partner timelines, and support planning discussions by gathering data on scope, capacity, dependencies, and resource needs.
Required Experience & Qualifications
- 2+ years of project management, production, or team coordination experience in software development, game development, or a related technical environment.
- Undergraduate degree in a relevant discipline such as Computer Science, Interactive Entertainment, Commerce, Digital Arts, or equivalent practical experience.
- Strong written and verbal communication skills, including the ability to summarize complex information, communicate risks clearly, and tailor messaging for different audiences.
- Strong organizational skills, attention to detail, and the ability to manage multiple priorities across different project timelines.
Preferred Skills
- Exposure to Agile or Scrum frameworks, and familiarity with tools such as JIRA, Miro, Slack, Excel, Google Sheets, and other project-tracking and reporting tools.
- Experience working with artists, technical artists, engineers, or cross-functional development teams.
Workplace
- Hybrid role requiring in-studio work from the Burnaby office.
- Relocation is not supported for this temporary 12-month position.
Benefits & Perks
- In Canada: vacation (3 weeks per year to start), 10 days per year of sick time, extended health/dental/vision coverage, and basic life insurance.
About the Company
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.