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Lucky Logic is seeking a Technical Animator to join our team in Canada. You will work closely with Technical Art, Art and Gameplay teams to implement and optimize gameplay animation, build animation tools, and prototype new mechanics for a next-gen VR/PC experience.
The role involves collaboration across Mocap sessions, Maya/ MotionBuilder pipelines, and scripting in C++/C# with Python. Remote-friendly hybrid work model is available.
Lucky Logic is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.
Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale our product and team, we’re looking for talented people to help make our ambitions a reality. If you’re passionate about gaming and taking on big challenges we’d be delighted to hear from you.
We are looking for a Technical Animator to join our team. Working tightly with our Technical Art, Art, and Gameplay teams, this individual will be focused on gameplay animation. That includes in-game implementation, optimization, maintenance, debugging and setting asset requirements, in order to reach the best looking visual results.
Lucky Logic is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status. Please note, only qualified candidates selected for an interview will be contacted.