Software Engineer - Devops Automation, Perforce

Electronic Arts

Vancouver

Hybrid

CAD 122,000 - 171,000

Full time

14 days+

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Benefits offered by this job

Hybrid work model
Vacation 3 weeks
Extended health/dental/vision
Retirement plan

Job summary

Electronic Arts is hiring a DevOps engineer for Vancouver, a hybrid position supporting Perforce source control and a large-scale Linux infrastructure used by game teams. You will automate provisioning, strengthen CI/CD, and help keep services reliable while collaborating with development colleagues across EA titles.

The role emphasizes automation, incident response, and scalable operations in a production environment, with a strong emphasis on communication and teamwork to drive platform

Qualifications

  • 5+ years of DevOps, infrastructure, systems, or platform engineering experience.
  • 5+ years Linux administration and troubleshooting.
  • 3+ years Ansible experience building automation.
  • Experience with Terraform and Infrastructure as Code.
  • Strong scripting skills: Python, Bash, PowerShell, or similar.
  • Experience with Git, SVN, Perforce, ClearCase, or similar.
  • Experience with production support, CI/CD, monitoring, and logging.
  • Strong communication skills.

Responsibilities

  • Build scalable automation with Ansible.
  • Develop Terraform-based Infrastructure as Code.
  • Automate provisioning, configuration, patching, upgrades, and maintenance.
  • Operate and troubleshoot large Linux environments across cloud, VM, and bare metal.
  • Participate in support rotations, incident response, and service recovery.
  • Work with game teams on source control, performance, and infra issues.
  • Improve CI/CD, monitoring, alerting, and platform reliability.

Skills

DevOps
Linux admin
Ansible
Terraform
Scripting
Git/SVN/Perforce
CI/CD
Monitoring
Communication

Tools

Terraform (IaC)

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Join the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.

We are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.

This is also a hands‑on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.

Location - Vancouver (Hybrid)

What You'll Do
  • Build scalable automation with Ansible
  • Develop Terraform-based Infrastructure as Code
  • Automate provisioning, configuration, patching, upgrades, and maintenance
  • Operate and troubleshoot large Linux environments across cloud, VM, and bare metal
  • Participate in support rotations, incident response, and service recovery
  • Work directly with game teams on source control, performance, and infrastructure issues
  • Improve CI/CD, monitoring, alerting, and platform reliability
Requirements
  • 5+ years of DevOps, infrastructure, systems, or platform engineering experience
  • 5+ years of strong hands‑on Linux administration and troubleshooting experience
  • 3+ years of hands‑on Ansible experience building and maintaining automation
  • Experience with Terraform and Infrastructure as Code
  • Strong scripting skills with Python, Bash, PowerShell, or similar
  • Experience with source control such as Git, SVN, Perforce, ClearCase, or similar
  • Experience with production support, CI/CD, monitoring, and logging
  • Strong communication skills
Nice to Have
  • Perforce Helix Core experience
  • Azure experience
  • Experience supporting large-scale developer platforms
  • Game industry experience
Pay Transparency - North America
COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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