Senior UI Technical Artist - Frostbite

Frostbite

Vancouver

On-site

CAD 122,300 - 170,700

Full time

14 days+

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Benefits offered by this job

Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
Health coverage
Life insurance
Disability insurance
Retirement plan
Bonus & equity

Job summary

Electronic Arts is seeking a UI Technical Artist to guide Frostbite UI tool development for menu systems and interfaces in Vancouver. You will partner with engineers to improve usability, create example content, and translate creator feedback into tool improvements across EA teams.

Expect collaboration with designers and artists to define workflow requirements and maintain high UI standards. The role emphasizes UX thinking, live service UI features, and a strong focus on scalable, performant UI

Qualifications

  • 5+ years as a UI Technical Artist or similar in AAA or mobile game development.
  • Experience in game engines, user interface systems, and node-based visual scripting.
  • Experience developing UI features from concept to live services.
  • Practical understanding of UX methodologies and how to apply them.
  • Understanding of gaming platforms, their limitations, and requirements for UI solutions.

Responsibilities

  • Guide the development of Frostbite's UI tools for creating menu systems and user interfaces.
  • Partner with engineers to improve the usability of Frostbite's UI creation tool and influence the design of new features.
  • Create UI tools, tech examples, documentation, and training materials to help educate the Frostbite community.
  • Collaborate with Technical Artists and Designers across EA to share tools, workflows, best practices, and translate creator pain points into tool improvements.
  • Define and communicate UI workflow requirements, feature briefs, and quality expectations for Frostbite UI tools.
  • Create high-quality example content that shows scalable, performant, and maintainable UI patterns.

Skills

UI Tools Development
Game Engines
UI Systems
Node-based Scripting
UX Methodologies
Platform Knowledge

Tools

C#
Python
After Effects
Maya
Blender

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA’s proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you’ll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide.

You Will
  • Guide the development of Frostbite's UI tools for creating menu systems and user interfaces.
  • Partner with engineers to improve the usability of Frostbite's UI creation tool and influence the design of new features.
  • Create UI tools, tech examples, documentation, and training materials to help educate the Frostbite community.
  • Collaborate with Technical Artists and Designers across EA to share tools, workflows, best practices, and translate creator pain points into tool improvements.
  • Define and communicate UI workflow requirements, feature briefs, and quality expectations for Frostbite UI tools.
  • Create high-quality example content that shows scalable, performant, and maintainable UI patterns.
What We're Looking For
  • 5+ years of experience as a UI Technical Artist or similar in AAA or mobile game development
  • Experience in game engines, user interface systems, and node-based visual scripting
  • Experience developing UI features from concept to live services
  • Practical understanding of UX methodologies and how to apply them
  • Understanding of gaming platforms, their limitations, and requirements for UI solutions
Bonus Experience
  • Scripting, visual scripting, shader graphs, C# or Python.
  • After Effects, and other animation tools for UI motion graphics
  • 3D DCC tools (such as Max, Maya or Blender)
  • Teaching, training, documentation, or community engagement
  • Interest in improving tools and workflows for creators
  • Comfortable working through ambiguous technical problems
Pay Transparency - North America
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

Compensation & Benefits

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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