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Join a leading studio in the gaming industry as a Senior System Programmer for an exciting role in developing anti-cheat systems for a popular game. This position offers the chance to work on cutting-edge technology and collaborate with a passionate team dedicated to delivering high-quality gaming experiences. You'll be responsible for coding new systems, fixing bugs, and optimizing performance across platforms. With a diverse and inclusive work environment, this is an opportunity to contribute to innovative projects and shape the future of interactive entertainment.
Department and team: Publishing / Programming
Status: Permanent Full-Time
Location: Montreal, QC, Toronto, ON
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the UK (Behaviour UK–North & South). Our core business focuses are Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Our Original Games unit pushes creative limits, including our signature IP, Dead by Daylight. Join us and be part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value individuals of all ages, sexes, ethnicities, religions, sexual orientations, gender identities, civil statuses, disabilities, and other protected characteristics as per applicable law.
The anti-cheat team is responsible for ensuring game security and integrity, working within a larger production that includes various programming, game design, art, animation, and other disciplines. This small, cross-functional team of programmers encompasses system, gameplay, and backend specialists. Your primary responsibility will be to design and implement anti-tamper solutions addressing game vulnerabilities.
To help us achieve our long-term vision for Dead by Daylight, we need a senior systems programmer who can integrate into the team and be accountable for delivering such features.