Senior Level Designer

Placements24

Kimberley

Hybrid

CAD 80,000 - 110,000

Full time

9 days ago
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Benefits offered by this job

Hybrid work model
Competitive salary
Health, dental and vision insurance
Professional development opportunities

Job summary

Placements24 seeks a creative and experienced Senior Level Designer to join the team in Kimberley, Canada. You will design engaging game environments that are fun to play and visually stunning, collaborating with designers, artists, and programmers to craft immersive spaces that support gameplay and player exploration.

Responsibilities include designing levels, ensuring they support core mechanics and pacing, defining visual style with artists, scripting level features with programmers, and

Qualifications

  • 5+ years of professional experience in level design for games.
  • Proficiency with level editing tools within major game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of architectural principles, spatial reasoning, and player psychology.
  • Ability to create clear design documentation and communicate effectively with team members.
  • A portfolio showcasing diverse and engaging game levels.

Responsibilities

  • Design, build, and iterate on compelling game levels and environments using industry-standard tools.
  • Ensure levels support core gameplay mechanics, pacing, and player flow.
  • Collaborate with artists to define the visual style and atmosphere of game environments.
  • Work with programmers to implement and script level-specific features and events.
  • Playtest and analyze levels, gathering feedback to refine gameplay and player experience.

Skills

Level design
Team collaboration

Tools

Unreal Engine
Unity

Job description

About the Role

Our client is seeking a creative and experienced Senior Level Designer to join their ambitious team in Kimberley . This role is responsible for designing engaging and memorable game environments that are both fun to play and visually stunning. You will collaborate closely with game designers, artists, and programmers to craft immersive spaces that support gameplay objectives and player exploration, contributing to a studio culture that prioritizes player experience, innovative design, and seamless integration of level architecture with narrative and mechanics.

Key Responsibilities
  • Design, build, and iterate on compelling game levels and environments using industry-standard tools.
  • Ensure levels support core gameplay mechanics, pacing, and player flow.
  • Collaborate with artists to define the visual style and atmosphere of game environments.
  • Work with programmers to implement and script level-specific features and events.
  • Playtest and analyze levels, gathering feedback to refine gameplay and player experience.
Requirements
  • 5+ years of professional experience in level design for games.
  • Proficiency with level editing tools within major game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of architectural principles, spatial reasoning, and player psychology.
  • Ability to create clear design documentation and communicate effectively with team members.
  • A portfolio showcasing diverse and engaging game levels.
Benefits
  • Competitive salary and performance-related bonuses.
  • Hybrid work model offering flexibility.
  • Comprehensive health, dental, and vision insurance.
  • Opportunities for professional development and career advancement.
  • A collaborative and inspiring work environment in Kimberley .
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