Senior Level Designer - Mission

Ubisoft

Montreal (administrative region)

On-site

CAD 90,000 - 120,000

Full time

14 days+
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Job summary

Ubisoft Montreal is seeking a Senior Level Designer to own mission design from prototype to final polish, collaborating with narrative, AI, animation, audio, and art teams to deliver fluid, player-focused gameplay experiences.

You will define mission pacing, structure, objectives, and progression, build maintainable visual scripting systems, and mentor teammates while shaping team workflows and quality standards.

Qualifications

  • Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish.
  • Excellent understanding of pacing, flow, player guidance, and readability.
  • Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems.
  • Ability to collaborate effectively with multidisciplinary teams in a complex production environment.

Responsibilities

  • Design complete missions from prototype to final implementation.
  • Create gameplay experiences that are fluid, intuitive, and player-focused.
  • Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes.
  • Define mission pacing, structure, objectives, and progression.
  • Build clean, organized visual scripting systems that connect gameplay, narrative, animation, audio, and AI elements.
  • Collaborate with cross-functional teams to ensure gameplay quality and consistency.
  • Translate narrative intentions into engaging playable experiences.
  • Communicate priorities and production follow-ups clearly across teams.
  • Support and mentor other members of the level design team.
  • Contribute to improving team workflows and quality standards.

Skills

Level design
Mission design ownership
Pacing and flow
Technical implementation
Visual scripting
Interconnected gameplay systems
Collaboration
Organization

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agency and layered gameplay outcomes.

What you’ll do

  • Design complete missions from prototype to final implementation
  • Create gameplay experiences that are fluid, intuitive, and player-focused
  • Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes
  • Define mission pacing, structure, objectives, and progression
  • Build clean, organized, and maintainable visual scripting systems that connect gameplay, narrative, animation, audio, and artificial intelligence elements
  • Collaborate with cross-functional teams to ensure gameplay quality and consistency
  • Translate narrative intentions into engaging playable experiences
  • Communicate priorities, needs, and production follow-ups clearly across teams
  • Support and mentor other members of the level design team
  • Contribute to improving team workflows and quality standards
Qualifications

What you bring to the team

  • Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish
  • Excellent understanding of pacing, flow, player guidance, and readability
  • Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems
  • Ability to collaborate effectively with multidisciplinary teams in a complex production environment
  • Strong organizational skills and ability to manage multiple priorities
  • Ability to communicate clearly with multidisciplinary teams in an international production environment
  • Player-focused and solution-oriented mindset
  • Ability to support teammates and share knowledge effectively

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to role type
Contract: PermanentWork flexibility: Office-based
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