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Senior Gameplay Engineer - Gaming AI

Microsoft

Vancouver

On-site

CAD 114,000 - 204,000

Full time

3 days ago
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Job summary

A leading company in the gaming industry is seeking a gameplay engineer to design gameplay systems that enable creative expression. The role requires technical expertise in languages such as C++, Java, and TypeScript, as well as experience with shipped game titles. This position offers the opportunity to collaborate with a dynamic team while integrating AI into gameplay workflows, ensuring an engaging player experience.

Qualifications

  • 4+ years of technical engineering experience in coding.
  • Experience contributing to shipped game titles in a gameplay role.
  • Interest in AI-enhanced design workflows is a plus.

Responsibilities

  • Design and implement gameplay systems that support creative expression.
  • Build clean and maintainable code using various technologies.
  • Collaborate with AI engineers and designers on features.

Skills

C
C++
C#
Java
TypeScript
JavaScript
Python

Education

Bachelor's Degree in Computer Science or related technical field

Job description

Responsibilities (Text Only)
- Design and implement gameplay systems that support creative expression and experimentation. - Prototype interactive experiences across a variety of gameplay and systems domains. - Build clean, efficient, and maintainable code using technologies such as TypeScript, React, Python, and Azure. - Collaborate with AI engineers, designers, and product partners to iterate on features and workflows. - Contribute to foundational game architecture and runtime logic. - Help shape an engineering culture rooted in curiosity, rapid learning, and creative ambition.
Qualifications (Text Only)
Required/Minimum Qualifications (RQs/MQs) - Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, TypeScrupt, JavaScript, or Python - OR equivalent experience. - Experience contributing to one or more shipped game titles in a gameplay role. - 3+ years of experience working as a gameplay engineer Preferred Qualifications - Experience in mobile or web-based game development. - Prior work on in-game tools, scripting systems, or creator-facing features. - Interest in how AI can enhance design workflows or enable new gameplay possibilities. - Ability to work independently in ambiguous environments with shifting priorities. - A mindset focused on player experience, accessibility, and creative empowerment. Software Engineering IC4 - The typical base pay range for this role across Canada is CAD $114,400 - CAD $203,900 per year. Find additional pay information here: https://careers.microsoft.com/v2/global/en/canada-pay-information.html Microsoft will accept applications for the role until July 11, 2025. Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a requestvia the Accommodation request form. Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
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