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Senior Gameplay Engineer - Gaming AI Vancouver (Canada) Microsoft CAD 114,400-203,900 per year [...]

Gamecompanies

Vancouver

On-site

CAD 114,000 - 204,000

Full time

Yesterday
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Job summary

A leading gaming company is seeking a Senior Gameplay Engineer to drive innovation in game design and technology. The role involves developing gameplay systems and collaborating with interdisciplinary teams to enhance player experiences. The ideal candidate will have a strong background in gameplay engineering and a passion for creative expression in gaming.

Qualifications

  • 3+ years of experience as a gameplay engineer.
  • Experience contributing to shipped game titles.
  • Proven ability to work in dynamic and ambiguous environments.

Responsibilities

  • Design and implement gameplay systems for creative expression.
  • Prototype interactive experiences in various gameplay domains.
  • Collaborate across teams to iterate on features and workflows.

Skills

Gameplay Engineering
Creativity
Collaboration
Problem Solving

Tools

TypeScript
React
Python
Azure

Job description

Are you passionate about exploring new gameplay paradigms and designing systems that unlock creative possibilities? Do you thrive in fast-moving environments where experimentation, collaboration, and player experience are at the core?

At Xbox Gaming AI, we are exploring emerging technology trends to craft the next era of gaming. We are venturing beyond the horizon and charting a course forward with players and creators at the center. Our goal is to define the future of Xbox by advancing our mission of bringing joy and community to every player on the planet. If you value dynamic and agile teams that are proactively advocating for a diverse workforce, we have a great role for you.

We’re looking for a Senior Gameplay Engineer who is excited to build systems and tools that enable new forms of play and empower creators. In this role, you’ll help prototype and develop the foundations for interactive experiences that challenge conventions and embrace new technologies. You’ll work alongside engineers, designers, and researchers in an iterative, cross-disciplinary environment focused on innovation and player-first thinking.

This is a unique opportunity to help define new categories of play and build experiences that blend creativity, technology, and community.

We Value

Growth Mindset: You are always learning and seeking feedback to improve yourself and your work.

Be Brave. Be Bold: You are not afraid to take risks and explore unfamiliar ideas.

Collaborate: You thrive in teams and value diverse perspectives.

Diversity, Equity & Inclusion: You help foster an environment where everyone feels welcome and empowered to contribute.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities

Design and implement gameplay systems that support creative expression and experimentation.

Prototype interactive experiences across a variety of gameplay and systems domains.

Build clean, efficient, and maintainable code using technologies such as TypeScript, React, Python, and Azure.

Collaborate with AI engineers, designers, and product partners to iterate on features and workflows.

Contribute to foundational game architecture and runtime logic.

Help shape an engineering culture rooted in curiosity, rapid learning, and creative ambition.

Qualifications

Required/Minimum Qualifications (RQs/MQs)

Experience contributing to one or more shipped game titles in a gameplay role.

3+ years of experience working as a gameplay engineer

Preferred Qualifications

Experience in mobile or web-based game development.

Prior work on in-game tools, scripting systems, or creator-facing features.

Interest in how AI can enhance design workflows or enable new gameplay possibilities.

Ability to work independently in ambiguous environments with shifting priorities.

A mindset focused on player experience, accessibility, and creative empowerment.

Software Engineering IC4 - The typical base pay range for this role across Canada is CAD $114,400 - CAD $203,900 per year.

Microsoft will accept applications for the role until July 11, 2025.

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