Senior Game Designer - Remote, Live Ops & Systems Tuning

Smoking-Gun-Interactive

Vancouver

Hybrid

CAD 80,000 - 95,000

Full time

9 days ago
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Benefits offered by this job

10 days vacation leave
5 paid days personal leave
7 paid sick days
Life Insurance
Dependent Life Insurance
Long Term Disability (LTD)
Extended Healthcare Benefit
Dental Care
RRSP matching
Hybrid working
Training & Development

Job summary

Smoking Gun Interactive in Vancouver, Canada, is seeking a Senior Game Designer with mobile and PC expertise. You will design systems, balance gameplay, level and puzzle concepts, and contribute to UI interactions while communicating clearly with cross-functional teams.

You will collaborate with design leadership, produce design docs, analyze gameplay data, tune mechanics, and help drive the project from concept to final quality in a hybrid/remote work setup.

Qualifications

  • 3–5 years of experience as a game designer.
  • Experience with at least 2 shipped titles on mobile/PC.
  • Experience designing for UI-centric games.
  • Experience tuning complex gameplay systems.
  • Experience with game analytics and live products.
  • Excellent verbal and written communication skills.

Responsibilities

  • Collaborate with Lead Designer and Design Director to deliver the project's creative vision.
  • Work with UI/UX Designer, Producer and Client to craft best-in-class experiences.
  • Build design documentation as the source of truth for the team.
  • Develop, tune and document gameplay mechanics to final quality.
  • Track and analyze game data and propose changes based on analytics.
  • Collaborate with art and programming to achieve project goals.

Skills

Game design
UI design
Analytics
Communication
Independence

Education

Bachelor's degree

Tools

HTML
CSS
JavaScript
Analytics tools

Job description

Smoking Gun Interactive in Vancouver, Canada, is seeking a Senior Game Designer with mobile and PC expertise. You will design systems, balance gameplay, level and puzzle concepts, and contribute to UI interactions while communicating clearly with cross-functional teams.

You will collaborate with design leadership, produce design docs, analyze gameplay data, tune mechanics, and help drive the project from concept to final quality in a hybrid/remote work setup.

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