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Ubisoft Montréal is seeking a Senior Game Designer (Combat) to shape and evolve multiplayer combat balance and design. You will analyze gameplay systems, refine hero performance, and contribute to the long-term combat meta while mentoring the team.
Collaborate with cross-functional teams to translate creative direction into balanced gameplay features and drive player engagement across competitive modes.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Senior Game Designer (Combat) on For Honor at Ubisoft Montréal, you will help shape and evolve the game’s multiplayer combat experience through balancing, systemic design, and feature development. You’ll play a key role in maintaining an engaging and rewarding player experience by analyzing gameplay systems, refining hero performance, and supporting the long-term evolution of the combat meta.
Working closely with cross-functional teams, you will contribute to combat balancing initiatives while helping align gameplay systems with the game’s creative direction and player needs. You will also support knowledge sharing and mentorship within the design team.
What you’ll do
What you bring to the team
Contract: PermanentWork flexibility: Office-based