Senior Encounter Designer

Arcanaut Studios

Edmonton, Kelowna

Ibrido

CAD 97.000 - 174.000

Tempo pieno

6 giorni fa
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Vantaggi offerti da questo lavoro

Medical and dental coverage
Retirement savings contributions
Flex Benefit program
3 weeks vacation + studio breaks

Descrizione del lavoro

Arcanaut Studios in Canada is seeking a Senior Encounter Designer to shape the end-to-end combat experience, from enemy AI behavior to narrative triggers. You will orchestrate the intersection of level geometry, player progression, and storytelling to craft high-stakes, tactical encounters.

As a senior designer, you will collaborate across disciplines to define mission pacing, boss encounters, and player-driven outcomes.

Competenze

  • 5+ years of experience in game design, specifically combat/encounter design on at least one shipped AAA action adventure or RPG title.
  • Hands-on experience scripting complex game logic using scripting tools and Unreal Engine 5.
  • Deep understanding of RPG mechanics: attributes, itemization, cooldown economies, crowd-control states, and progression scaling.
  • Excellent spatial awareness for 3D environment layouts, sightlines, and player movement.
  • Strong verbal and written communication to clearly document complex mechanics.

Mansioni

  • Design, build, and script combat spaces and enemy placements using internal tools and UE5, implementing triggers for enemy waves and AI behaviors.
  • Design and balance creatures with distinct combat identities and readable telegraphs.
  • Collaborate with level designers and gameplay designers to ensure layouts offer strategic positioning and readable telegraphing.
  • Establish macro-pacing of missions and hubs, balancing high-intensity combat with exploration and narrative moments.
  • Create layered combat scenarios that reward diverse playstyles.
  • Build gray-box encounter spaces to rapidly test combat recipes and enemy group synergies.

Conoscenze

Encounter design
Scripting / game logic
Game design principles
Story integration
Documentation
Unreal Engine 5

Strumenti

Unreal Engine 5

Descrizione del lavoro

full-time . October 29, 2026

Description
ARCANAUT STUDIOS
Senior Encounter Designer
FULL-TIME | BC OR ALBERTA
(REMOTE FRIENDLY)
OUR ARC

Arcanaut Studios is a team of seasoned developers founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams.We are decision makers with consistent collaboration across disciplines that drive the project vision and create a seamless player experience.

Arcanaut Studios is a Canadian company with offices in Edmonton, AB and Kelowna, BC.We offer a flexible work environment combining from-home, in-office, and remote work as well as competitive industry compensation and benefits. By joining us, you will be welcomed into a diverse team of talented developers creating an immersive universe of story, character, and discovery.

YOUR ARC

As a Senior Encounter Designer, you will initiate and help define the end-to-end player experience for combat and narrative driven scenarios.You will orchestrate the intersection of enemy AI behavior, level geometry, player progression and narrative triggers to build high-stake, deeply tactical encounters.From isolated skirmishes to multi-stage epic boss battles, you ensure every fight tells a story and pushes the player to master the game’s mechanics.

Responsibilities
  • Design, build, and script combat spaces and enemy placements using internal tools and UE5, implementing logical triggers for enemy waves, and tactical AI behaviors
  • Design and balance creatures with distinct combat identities, using readable silhouettes, clear attack telegraphs, and behaviors that reward player mastery of core mechanics.
  • Work hand in hand with level designers and gameplay designers to ensure environmental layouts offer strategic positioning and with AI/Combat systems to refine enemy archetypes, abilities and readable telegraphing
  • Establish the macro-pacing of missions and hubs, balancing high intensity combat with exploration, quiet narrative moments and puzzles
  • Create layered combat scenarios that reward diverse playstyles
  • Build gray-box encounter spaces to rapid test combat recipes and enemy group synergies, proving out fun factors
Qualifications and Experience
  • 5+ years of experience in game design, specifically focused on combat or encounter design on at least one shipped AAA action adventure or RPG title
  • Strong hands-on experience scripting complex game logic using scripting tools and Unreal Engine 5
  • A deep understanding of RPG mechanics, including character attributes, itemization, cooldown economies, crowd-control states and progression scaling
  • Excellent spatial awareness with the ability to conceptualize how 3D environment layouts affect sightlines, flanking opportunities, and play movement choices
  • Strong verbal and written documentation skills to clearly communicate complex mechanical ideas and to establish best practices
BENEFITS
  • We offer a rewards package to help you live your best life while doing your best work, including medical and dental coverage, retirement savings contributions and a Flex Benefit program that has a wide array of coverage to best fit your personal situation.
  • We offer 3 weeks of vacation per year in addition to summer and winter studio breaks that are each two weeks long.
Compensation

The hiring range for this position is $96,890 – $173,975 in addition to a bi-yearly performance-based bonus. The base pay may vary depending on the candidate’s region, job-related knowledge, skills, and experience.

Compensation

$96,890.00 - $173,975.00 per year

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