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Arcanaut Studios, a Canadian game developer with offices in Edmonton, AB and Kelowna, BC, is seeking a Senior VFX Artist. This full-time role blends from-home, in-office, and remote work to craft high-end real-time effects for our games.
You will design and implement from gameplay combat effects to environmental atmospheres, build production pipelines, and optimize for peak performance across target hardware. A strong portfolio and 5+ years in game VFX are required.
full-time . May 4, 2026
Description
(REMOTE FRIENDLY)
Arcanaut Studios is ateam of seasoned developersfounded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams.We are decision makers with consistent collaboration across disciplinesthat drive the project vision and create a seamless player experience.
Arcanaut Studios isa Canadian company with offices inEdmonton, AB and Kelowna, BC.We offer a flexible work environment combining from-home, in-office, and remote work as well ascompetitiveindustry compensation and benefits. By joiningus, you will be welcomed into a diverse team of talented developers creating an immersive universe of story, character, and discovery.
AsSenior VFX Artist, you willown the creation and implementation of high-end real-time visual effects that bring our game worlds to life.In this role, you will bridge the gap between artistic vision and technical execution, designing everything from gameplaycombat effects to immersive environmental atmospheres.You willestablishproduction pipelines, and ensure all effects areoptimizedfor peak performance across target hardware.
Independently discern what effectsare needed by design and conceptualizeand build complex real-time effects such as explosions, weather and destruction using the Unreal Engine Own VFX creation methods and prioritization of VFX as related to production milestones Collaborate with other disciplines to ensure VFX clearly communicate gameplay mechanics and work alongside engineers to develop custom tools,shadersand materials Maintain balance between visual fidelity and technical performance, managing overdraw, memory usage, and draw calls to meet strict frame rate targets Create andmaintaina shared VFX library and documentation Stay ahead of the industry trends by researching and prototype new techniques in fluid dynamics, proceduralsimulationsand shader development Work with external partners on collaborative VFX generation and integration into the game
5+ years of professional experience in game VFX with at least 1 AAA title shipped Advancedproficiencyin real-time particle systems such as Niagara/PopcornFXand 3D packages such as Houdini,Mayaand Blender A strong portfoliodemonstratingmastery of timing, weight, colortheoryand composition Proven ability to write andoptimizecustom shaders or use node-based editors to achieve unique visual styles Knowledge of visual scripting like Unreal blueprints
We offer a rewards package to help you live your best lifewhile doing your best work, including medicaland dentalcoverage,retirement savings contributionsandaFlexBenefitprogramthathasawidearray ofcoverage tobestfit your personal situation. We offer 3 weeks of vacation per year in addition to summer and winter studio breaks that are each two weeks long. The hiring range for this position is $130,000–$180,000 CDNin addition to a bi-yearlyperformance-basedbonus.The base pay may vary depending on the candidate’s region, job-related knowledge, skills, and experience.
$130,000.00 - $180,000.00 per year