Senior DevOps Engineer - Unreal Games & Automation

EA Sports

Victoria

On-site

CAD 102,000 - 171,000

Full time

5 days ago
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Benefits offered by this job

Three weeks vacation
Health benefits
Hybrid onsite work

Job summary

Electronic Arts seeks a senior DevOps & Automation Engineer to design and maintain scalable CI/CD pipelines for Unreal Engine game clients and backend services. You’ll automate builds, deployments, and environment mgmt across Dev, Staging, and Production, while driving reliability and performance metrics.

You will collaborate across gameplay, backend, and tooling teams to remove bottlenecks, implement monitoring, and promote best-practice automation.

Qualifications

  • 7+ years of professional software development or DevOps experience.
  • 5+ years of CI/CD systems experience (Jenkins, GitLab CI, GitHub Actions).
  • 3+ years of C++ development.
  • 3+ years building automation for large-scale/live-service environments.
  • Scripting in Python, Bash, or PowerShell.
  • Experience with Docker and Kubernetes.
  • Experience with AWS, GCP, or Azure (multi-cloud preferred).
  • Hands-on IaC with Terraform, Ansible, CloudFormation.
  • Perforce and/or Git version-control workflows.
  • Monitoring/alerting with Grafana, Prometheus, Datadog, CloudWatch.
  • Strong networking, security, and environment isolation understanding.
  • A passion for automation and scalable, reliable systems.
  • Knowledge of Unreal Engine build/development ecosystem is a plus.

Responsibilities

  • Design, implement, and maintain CI/CD pipelines for Unreal Engine game clients, backend services, and tools.
  • Automate build, deployment, and env management across Dev, Staging, Production.
  • Develop and maintain IaC solutions (Terraform, Ansible, CloudFormation).
  • Monitor, diagnose, and resolve build uptime and environment health issues.
  • Collaborate with gameplay, backend, and tools engineers to remove workflow bottlenecks.
  • Manage version control integrations and release-cycle stability.
  • Implement monitoring, observability, and alerting for proactive reliability.
  • Drive deployment practices improvement, tests, rollback strategies, and governance.
  • Define and track KPIs like build success, uptime, MTTR.
  • Champion DevOps best practices across the studio and mentor teammates.
  • Promote testing culture and adoption of effective testing methodologies.

Skills

CI/CD engineering
C++
Python
Bash
PowerShell
Unreal Engine
Automation
Cloud computing
Docker
Kubernetes
Terraform
Ansible
CloudFormation
Perforce/Git
Grafana/Prometheus
Datadog/CloudWatch

Tools

Jenkins
GitHub Actions
Unreal Build Tool
Unreal Automation Tool
SubmitTool

Job description

Electronic Arts seeks a senior DevOps & Automation Engineer to design and maintain scalable CI/CD pipelines for Unreal Engine game clients and backend services. You’ll automate builds, deployments, and environment mgmt across Dev, Staging, and Production, while driving reliability and performance metrics.

You will collaborate across gameplay, backend, and tooling teams to remove bottlenecks, implement monitoring, and promote best-practice automation.

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