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Senior AI Designer – Blight: Survival

Behaviour Interactive

Ontario

On-site

CAD 80,000 - 150,000

Full time

3 days ago
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Job summary

Behaviour Interactive is looking for a Senior AI Designer to shape enemy encounters and AI systems for their upcoming title 'Blight: Survival'. This role requires over 6 years of game design experience and a passion for creating memorable gaming experiences in a collaborative environment.

Qualifications

  • 6+ years of experience working in game design in the video game industry.
  • Experience in AI Enemy design.
  • Proficient working with engines.

Responsibilities

  • Design and implement enemy and boss behaviours supporting core gameplay.
  • Create high-quality gameplay aligned with design vision.
  • Test features in both Live and QA environments.

Skills

AI Enemy design
Melee combat
Multiplayer games
Gameplay design

Education

6+ years of experience in game design
Experience working with engines

Tools

Unreal

Job description

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The role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Behaviour Interactive is partnering with Haenir Studio to develop and publish their hotly anticipated debut IP, Blight: Survival. The game takes place in the no man’s land between two desperate kingdoms locked in a ceaseless war. Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen. Fed and strengthened by the blood that’s been spilled, it rapidly spreads – turning man into monster.

We are looking for a Senior AI Designer to join our passionate team working on Blight: Survival. In this role, you’ll be at the heart of shaping the game's enemy encounters, AI systems, and memorable boss battles. Working closely with the Lead Game Designer and cross-disciplinary teams, you’ll take features from concept to final implementation—crafting compelling and challenging AI behaviours that align with the game's vision.

In this role you will :

  • Provide relevant design vision and documentation for AI-focused features.
  • Create high-quality gameplay that stays within the confines of the direction.
  • Create and update all game design documentation.
  • Design and implement enemy and boss behaviours that support the core gameplay pillars.
  • Test features in both Live and QA environments.

What we're looking for :

  • 6+ years of experience working in game design in the video game industry.
  • Experience in AI Enemy design.
  • Experience with melee combat and multiplayer games.
  • Proficient working with engines

Nice to have

  • Unreal experience.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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