Enable job alerts via email!

Senior AI Designer - Blight: Survival | Concepteur·trice AI sénior·e - Blight: Survival

Behaviour Interactive

Toronto

On-site

CAD 80,000 - 110,000

Full time

4 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Behaviour Interactive is seeking a Senior AI Designer to craft enemy encounters and AI systems for the anticipated game 'Blight: Survival'. You will be involved from concept through implementation, ensuring challenging and memorable gameplay. Ideal candidates will have extensive experience in game design, particularly in AI design, and will collaborate closely with multidisciplinary teams.

Qualifications

  • 6+ years of experience working in game design in the video game industry.
  • Experience in AI Enemy design and implementing AI behaviors.
  • Proficient working with engines.

Responsibilities

  • Provide design vision and documentation for AI-focused features.
  • Create and implement enemy and boss behaviours.
  • Test features in Live and QA environments.

Skills

AI Enemy design
Gameplay design
Level design
Combat design
Multiplayer game experience
Unreal Engine

Tools

Game Engines
Unreal

Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and in the UK (Behaviour UK–North & South). Our day-to-day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.

Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Behaviour Interactive is partnering with Haenir Studio to develop and publish their hotly anticipated debut IP, Blight: Survival. The game takes place in the no man’s land between two desperate kingdoms locked in a ceaseless war. Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen. Fed and strengthened by the blood that’s been spilled, it rapidly spreads – turning man into monster.

We are looking for a Senior AI Designer to join our passionate team working on Blight: Survival. In this role, you’ll be at the heart of shaping the game's enemy encounters, AI systems, and memorable boss battles. Working closely with the Lead Game Designer and cross-disciplinary teams, you’ll take features from concept to final implementation—crafting compelling and challenging AI behaviours that align with the game's vision.

In this role you will :
  • Provide relevant design vision and documentation for AI-focused features.
  • Create high-quality gameplay that stays within the confines of the direction.
  • Create and update all game design documentation.
  • Design and implement enemy and boss behaviours that support the core gameplay pillars.
  • Test features in both Live and QA environments.
What we're looking for :
  • 6+ years of experience working in game design in the video game industry.
  • Experience in AI Enemy design.
  • Experience with combat and multiplayer games.
  • Proficient working with engines
Nice to have
  • Unreal experience.
  • Experience with melee combat games.

We are also seeking a French-speaking Senior AI Designer for the same project, with similar responsibilities and qualifications, to work on the French version of the game, ensuring the design and implementation of AI behaviors meet the game's needs and language requirements.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.