Senior Rendering Engineer - Unreal Graphics Specialist

Cloud Chamber

Montreal (administrative region)

On-site

CAD 110,000 - 160,000

Full time

14 days+
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Job summary

Cloud Chamber is seeking a Senior Graphics Programmer to advance Unreal Engine 5 rendering and shader development for BioShock-inspired projects. You will work with a cross-disciplinary team to implement new rendering techniques, optimize performance, and integrate third-party tools to enhance content pipelines.

Ideal candidates have a strong C/C++ background, experience shipping AAA titles, and a track record in senior rendering roles.

Qualifications

  • Bachelor’s degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Responsibilities

  • Execute creative technical solutions based on concept art and art direction.
  • Translate Art direction into rendering code, shaders and systems.
  • Create new tools and efficient pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.

Skills

C/C++
Unreal Engine
GPU APIs
Graphics debugging tools
Performance profiling
Rendering pipelines

Education

Bachelor's degree in Computer Science or related discipline

Tools

Houdini
Substance Painter
Z-Brush

Job description

Cloud Chamber is seeking a Senior Graphics Programmer to advance Unreal Engine 5 rendering and shader development for BioShock-inspired projects. You will work with a cross-disciplinary team to implement new rendering techniques, optimize performance, and integrate third-party tools to enhance content pipelines.

Ideal candidates have a strong C/C++ background, experience shipping AAA titles, and a track record in senior rendering roles.

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