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Responsable, artiste technique / Lead Technical Artist – Remote

Yelzkizi

Canada

Remote

CAD 60,000 - 100,000

Full time

Yesterday
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Job summary

An innovative company in the gaming industry is seeking a talented Art Lead to bridge the gap between artists and programmers. This role involves leading a creative team, ensuring high visual quality, and developing efficient workflows for 3D asset creation. You'll collaborate closely with various departments to enhance game asset quality and optimize performance on multiple platforms. If you are passionate about art and technology, and thrive in a collaborative environment, this is an exciting opportunity to make a significant impact in the gaming world.

Qualifications

  • Experience in leading artistic teams and maintaining visual quality standards.
  • Proficiency in modeling and texturing for game assets.

Responsibilities

  • Lead a team to achieve project results while fostering personal growth.
  • Develop efficient workflows and optimize art assets for performance.

Skills

Artistic Direction
Modeling Skills
Texturing Skills
Shader Code
Team Leadership
Collaboration

Education

Bachelor's Degree in Fine Arts or related field

Tools

3D Modeling Software
Shader Development Tools

Job description

Job Description

This position might no longer be available.

Serve as a bridge between artists and programmers to ensure the delivery of visually appealing content that functions on target platforms. Overcome technical challenges related to art and feature creation.

Leadership
  • Lead a team and foster an engaging atmosphere to achieve optimal project results and support team members' personal growth.
  • Maintain artistic direction and visual quality standards.
  • Create final materials for characters, environment assets, and effects; support existing material systems.
  • Develop content by modeling elements in external programs or tweaking shader code; experiment with new features.
  • Refine assets using modeling and texturing skills.
  • Assist in improving shaders, textures, and lighting quality.
  • Collaborate on artistic vision and style with the Art Director, ensuring quality across the development pipeline.
Production & Deadlines
  • Develop efficient workflows for the art team.
  • Research and implement new techniques to enhance game asset quality.
  • Work closely with the production team to assign tasks and meet deadlines, while maintaining a healthy work-life balance.
  • Create pipelines and processes that facilitate high visual quality and efficient 3D asset creation.
  • Provide daily feedback to improve visual quality and collaboratively resolve issues.
Collaboration & Communication
  • Share knowledge and mentor peers.
  • Collaborate with Tech Art and lead R&D initiatives to improve pipelines and workflows.
  • Communicate effectively across departments with leads, directors, and stakeholders to ensure efficiency and clarity.
  • Identify and resolve pipeline issues independently.
  • Use diagnostic tools to analyze content and develop solutions.
  • Optimize art assets for performance on consoles and PC.
  • Work with programmers and artists to optimize content creation and develop new features.
  • Conduct performance and compensation reviews; oversee recruitment and onboarding processes.
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