Remote VFX Artist — Unreal Engine 5

Blackbirdinteractive

Vancouver

On-site

CAD 60,000 - 90,000

Full time

14 days+
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Job summary

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter built with Unreal Engine 5. You’ll create real-time VFX, work with Creative Leads to deliver immersive effects, and help push visual fidelity within a fast-moving, multidisciplinary studio.

This remote-first studio supports flexible work arrangements across Canada, with Vancouver as a potential hub.

Qualifications

  • 2+ years of proven gameplay development experience.
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle.
  • Excellent communication and presentation skills.
  • Experience with Unreal Engine 5 and Niagara.
  • Experience with dynamic FX scaling and variable integration at runtime.
  • Unreal Blueprint Experience
  • Unreal chaos destruction experience

Responsibilities

  • Create and develop real-time VFX using Unreal Engine 5 and Niagara.
  • Work with the Creative Leads to author immersive VFX for an FPS game.
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine.
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments.
  • Ensure FX assets meet technical requirements for Unreal Engine 5.
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems.
  • Document tools and production pipelines in a clear and understandable way

Skills

Unreal Engine 5
Niagara
Unreal Blueprint
Chaos Destruction
Real-time VFX
FPS game
Team collaboration
Communication
VFX Artist

Job description

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter built with Unreal Engine 5. You’ll create real-time VFX, work with Creative Leads to deliver immersive effects, and help push visual fidelity within a fast-moving, multidisciplinary studio.

This remote-first studio supports flexible work arrangements across Canada, with Vancouver as a potential hub.

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