QA Engineer II - Visualization

NextGenEnergyJobs

Canada

On-site

CAD 90,000 - 120,000

Full time

4 days ago
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Benefits offered by this job

Health benefits
Paid holidays
Vacation leave
Professional growth opportunities

Job summary

Esri Canada is seeking a graphics software engineer to advance ArcGIS Pro technologies and troubleshoot issues across versions. You will collaborate with developer teams to build new 2D/3D graphics functionality, test and document the ArcGIS graphics engine, and create test scenarios validating engine behavior.

The role requires 2+ years with C++/Java/C#, experience with Unity or Unreal, and strong communication. Bachelor or Master in CS/CE is preferred, with DirectX/OpenGL knowledge.

Qualifications

  • 2+ years of experience with C++, Java, C#, or VB.
  • Experience with real-time visualization platforms (Unity/Unreal).
  • Working knowledge of graphics APIs such as DirectX/OpenGL.
  • Familiarity with Esri ArcGIS products or GIS tools.
  • Strong communication and teamwork abilities.

Responsibilities

  • Learn existing product technologies and troubleshoot production issues.
  • Collaborate with developers to build new 2D/3D graphics functionality.
  • Test and document the ArcGIS graphics engine for internal use.
  • Build and maintain test scenarios validating engine functionality.
  • Analyze customer requests and translate requirements into design.

Skills

Analytical problem-solving
Organizational skills
Excellent written and verbal comms

Education

Bachelor’s degree in computer science / computer engineering
Master’s degree in computer science / computer engineering

Tools

DirectX
OpenGL
Unity
Unreal Engine
ArcGIS

Job description

ArcGIS Pro is a powerful geographic information system (GIS) software that is used to analyze, visualize, and share spatial data, helping to solve real-world problems.

Key Responsibilities
  • Learn existing product technologies and troubleshoot production issues in current and past software versions
  • Collaborate with development programmers on software project teams to build new functionality for current and future 2D and 3D graphics engines
  • Test and document the ArcGIS graphics engine for use by other Esri development teams
  • Build and maintain test scenarios that validate ArcGIS graphics engine functionality
  • Research and analyze customer requests, industry standards, and specifications to establish and define requirements and translate them into new software design
Requirements
  • 2+ years of experience using an application development language (such as C++, Java, C#, or Visual Basic)
  • Experience leveraging a real-time visualization platform (such as Unity or Unreal Engine)
  • Analytical problem-solving ability
  • Good organizational skills and an ability to multitask and collaborate with others
  • Excellent written and verbal communication skills
  • Bachelor’s degree in computer science, computer engineering, or a related field
  • Working knowledge of computer graphics APIs such as DirectX and OpenGL
  • Working knowledge of graphics interchange file formats such as PDF, JPEG, and PNG
  • Familiarity with Esri ArcGIS products and online services or other GIS products
  • Master’s degree in computer science, computer engineering, or a related field
  • #LI-EL1
  • #LI-Onsite
  • Esri’s competitive total rewards strategy includes industry-leading health and welfare benefits: medical, dental, vision, basic and supplemental life insurance for employees (and their families), 401(k) and profit-sharing programs, minimum accrual of 80 hours of vacation leave, twelve paid holidays throughout the calendar year, and opportunities for personal and professional growth. Base salary is one component of our total rewards strategy. Compensation decisions and the base range for this role take into account many factors including but not limited to skill sets; experience and training; licensure and certifications; and other business and organizational needs.
  • A reasonable estimate of the base salary range is
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