Online Software Engineer - EA SPORTS UFC

Electronic Arts

Vancouver

Hybrid

CAD 95,000 - 140,000

Full time

2 days ago
Be an early applicant
Application generator

Stand out for this role — generate a tailored resume and cover letter in about a minute.

Get past ATS filters

Benefits offered by this job

Vacation 3 weeks
Sick time 10 days
Top-up EI/QPIP
Extended health/dental/vision
Life insurance
Disability insurance
Retirement plan
Bonus eligibility

Job summary

Electronic Arts in Vancouver, BC, seeks an Online Software Engineer to help power the EA SPORTS UFC connected experiences. You will work on matchmaking, social features, live events, progression, real-time gameplay, and cross‑platform play for hundreds of thousands of concurrent players.

You will operate in a hybrid model, three days a week at our Burnaby studio and report to the Online Technical lead. The role emphasizes scalable systems, AI-assisted tooling, and cross‑domain collaboration.

Qualifications

  • 4+ years of experience as a software engineer developing online games or scalable online applications.
  • Proficiency in C++ and comfort working in large-scale, real-time codebases.
  • Experience with database technologies (e.g., SQL, NoSQL).
  • Experience with networked systems: client/server models, service integration, latency considerations, and multithreaded environments.
  • Familiar with source control such as Git or Perforce.
  • Collaborate across diverse teams and break down complex problems into clean, maintainable solutions.
  • Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

Responsibilities

  • Build the Connected UFC Experience by working across client, backend, and data systems to deliver live-service features guided by real UFC moments.
  • Maintain scalable systems to support global live service demands and ensure stability during peak activity.
  • Collaborate with designers, engineers, and production to build authentic online experiences and integrate platform services.
  • Refine features using live insights to keep the experience fresh and rewarding, and explore AI-assisted tooling to improve development efficiency.

Skills

C++
Online games
Databases
Networking
Git/Perforce
Collaboration
AI tools

Job description

Role ID

215832

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

As an Online Software Engineer, you will help maintain and extend the systems that power our connected experience. These systems include matchmaking, social features, live events, progression, real-time gameplay and cross-platform play, serving hundreds of thousands of concurrent players. Your work will shape how players interact, form communities, and enjoy UFC together.

You will work in a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia (Tuesday to Thursday) and will report to the Online Technical lead.

Responsibilities

Build the Connected UFC Experience.Work across client, backend, and data systems to deliver premium live-service features guided by real-world UFC moments to keep players connected and engaged.

Engineering Excellence for Scale.Maintain scalable systems to support global live service demands, while ensuring stability during peak player activity.

Collaborate Across Domains.Partner with designers, engineers, and production to build authentic and engaging online experiences. Integrate platform and shared technology services in collaboration with internal and external partners.

Innovate & Evolve.Refine features using live insights to keep the experience fresh and rewarding. Explore opportunities to use AI tools to improve development efficiency, automation, and testing workflows.

Qualifications

4+ years of experience as a software engineer developing online games or scalable online applications.

Proficiency in C++ and comfort working in large-scale, real-time codebases.

Experience working with database technologies (e.g., SQL, NoSQL).

Experience with networked systems : client/server models, service integration, latency considerations, and multithreaded environments.

Familiar with source control such as Git or Perforce.

Collaborate across diverse teams and break down complex problems into clean, maintainable solutions.

Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

Pay Transparency - North America
COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Online Software Engineer - EA SPORTSTM UFC
Online Software Engineer - EA SPORTSTM UFC

Electronic Arts • Vancouver

Hybrid
CAD 105,000 - 143,000
Vacation 3 weeks per year
Sick time 10 days per year
EI/QPIP top-up up to 100%
+5
Systems Software Engineer - EA SPORTS UFC
Systems Software Engineer - EA SPORTS UFC

Electronic Arts • Vancouver

Hybrid
CAD 90,000 - 130,000
Vacation 3 weeks
Sick leave 10 days
Top-up EI/QPIP
+4
Audio Software Engineer - EA SPORTS UFC
Audio Software Engineer - EA SPORTS UFC

Electronic Arts • Vancouver

Hybrid
CAD 110,000 - 160,000
Vacation and personal time
Comprehensive health benefits
Retirement plan
+1
Software Engineer - UFC
Software Engineer - UFC

Electronic Arts • Vancouver

On-site
CAD 110,000 - 180,000
Systems Software Engineer - EA SPORTSTM UFC
Systems Software Engineer - EA SPORTSTM UFC

Electronic Arts • Vancouver

Hybrid
CAD 122,000 - 171,000
Vacation time
Sick leave
Top-up benefits
+3
Systems Software Engineer - EA SPORTS UFC
Systems Software Engineer - EA SPORTS UFC

EA SPORTS • Vancouver

Hybrid
CAD 122,000 - 171,000
Vacation: 3 weeks/year
Sick time: 10 days/year
Top-up to EI/QPIP benefits
+5
Senior Gameplay Software Engineer - EA SPORTS UFC
Senior Gameplay Software Engineer - EA SPORTS UFC

Electronic Arts • Vancouver

On-site
CAD 120,000 - 180,000
3 weeks vacation
Extended health/dental/vision
Life insurance
+2
Senior Software Engineering Manager - EA SPORTSTM UFC
Senior Software Engineering Manager - EA SPORTSTM UFC

Electronic Arts • Vancouver

Hybrid
CAD 141,000 - 204,000
Vacation 3 weeks
Sick leave 10 days
Health & dental
+4
Audio Software Engineer - EA SPORTSTM UFC
Audio Software Engineer - EA SPORTSTM UFC

Electronic Arts • Vancouver

On-site
CAD 105,000 - 143,000
3 weeks vacation
Sick time 10 days/yr
Health/dental/vision coverage
+1
Senior Software Engineering Manager - EA SPORTS UFC
Senior Software Engineering Manager - EA SPORTS UFC

Electronic Arts • Vancouver

Hybrid
CAD 150,000 - 210,000
Vacation 3 weeks/year
Sick time 10 days/year
Top-up EI/QPIP benefits
+1