On-site Engine Programmer – Animation & Systems

Larian Studios

Quebec

On-site

CAD 70,000 - 90,000

Full time

14 days+
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Benefits offered by this job

International team environment
Collaborative workspace
Opportunities for community engagement

Job summary

A leading game development studio in Capitale-Nationale, Quebec, is looking for an experienced Engine Programmer. The ideal candidate will be proficient in C++ and passionate about crafting high-quality games. Responsibilities include developing animation-related systems, writing and optimizing code, and mentoring team members. This full-time, on-site role requires a collaborative mindset and fluency in English. Join a vibrant team dedicated to innovative game development.

Qualifications

  • Strong knowledge in C++ with a collaborative mindset.
  • Experience in game development with a passion for quality games.
  • Fluent in written and spoken English.

Responsibilities

  • Develop animation-related systems within the engine.
  • Write and maintain high-performance code for quality targets.
  • Contribute to code testing and documentation practices.
  • Mentor team members and participate in design discussions.

Skills

Proficiency in C++
Data-driven development
Multithreading knowledge
Passion for games
Experience with CPU and GPU profiling tools

Education

Bachelor's / Master's degree in computer science or software engineering

Tools

Modern graphics APIs (Vulkan, D3D12)
Low-level x86/ARM/DXBC/Spir-V assembly

Job description

A leading game development studio in Capitale-Nationale, Quebec, is looking for an experienced Engine Programmer. The ideal candidate will be proficient in C++ and passionate about crafting high-quality games. Responsibilities include developing animation-related systems, writing and optimizing code, and mentoring team members. This full-time, on-site role requires a collaborative mindset and fluency in English. Join a vibrant team dedicated to innovative game development.
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