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Industrial Light & Magic (ILM) Vancouver seeks a Motion Editor (Motion Capture Animator) to join our Coal Harbour studio. The candidate will retarget and edit mocap-based performances to a high quality, focusing on humanoid, props and bi-pedal characters, with potential quadruped work.
The role operates in a hybrid setting, with 2–3 days onsite and occasional remote work. Experience in high-end film VFX is required, along with a strong showreel and proficiency in MotionBuilder/Maya/Blender.
Job Requirements This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
ILM Vancouver is looking for a Motion Editor (Motion Capture Animator) to join our team based in our Coal Harbour studio.
This candidate will have proven experience in high end film/VFX or video game industry.
The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to a high quality standards. We are also expecting the candidate to show solid knowledge about motion blending.
The Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required.
Solid knowledge about Retargeting and Blending techniques
The hiring range for this position in Vancouver is C$68,700 to C$87,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
This position is with ILM (Vancouver) Inc., which is part of a business we call Industrial Light & Magic.