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Level Designer

Aquent

Vancouver

On-site

CAD 100,000 - 125,000

Full time

30+ days ago

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Job summary

An innovative company is looking for a passionate Level Designer to create engaging levels for action games. In this hybrid role, you will collaborate with a talented team to bring design visions to life, using cutting-edge tools and gameplay systems. You'll be responsible for ideating and refining levels, ensuring high quality and memorable gameplay experiences. This role offers a unique opportunity to work within a dynamic environment, where your creativity and collaboration will directly impact the success of exciting gaming projects. If you are driven by a love for games and a desire to innovate, this position is perfect for you.

Qualifications

  • 3+ years of experience in level design for action games.
  • Strong knowledge of gameplay systems and visual game editors.

Responsibilities

  • Design and implement multiple levels from conception to polish.
  • Collaborate with cross-discipline teams and maintain design documentation.

Skills

Level Design
Unreal Engine
Game Development
Scripting Languages
Communication Skills

Tools

Unreal Engine
Proprietary Tools

Job description

This is ahybrid role in Vancouver.
Pay Range:$55/hr – $59/hr

Our client is seeking an inspiring, highly motivated Level Designer with a proven track record of delivering highly engaging, high-quality levels in action games. In this position you will work with the Lead Level Designer to design and implement multiple levels from conception to the final stages of polish. You will be expected to partner with other members of the Level Design Team, the Level Art Team, programmers, and other design disciplines to help make the design vision set out by design direction a reality.

Responsibilities:

  • Ideate and steward the design of multiple levels from conception to the final stages of polish.
  • Use Unreal as well as proprietary tools to create and debug levels.
  • Own the design and quality of your levels.
  • Regularly collaborate with other level designers, technical designers, and artists.
  • Become a contact point for other departments (Cinematics, VFX, Sound, Programmers, etc.)
  • Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events.
  • Participate in critique sessions to provide input to personal and peers’ work.
  • Regularly present your work to your leads and adjust quickly to feedback.
  • Create and maintain design documentation.

Experience:

  • 3+ years of experience having shipped at least one Action-Shooter or Action-Adventure console title.
  • 3+ years of experience working on visual game editors, ideally Unreal Engine.
  • Experienced with the level design fundamentals, constraints, and narrative.
  • Strong knowledge and experience using gameplay systems in levels.
  • Experience working collaboratively in a cross-discipline development environment.
  • Experience with current scripting languages and level editors.
  • Experience with game consoles and tools.
  • Excellent communication, interpersonal and organizational skills.
  • Awareness of accessibility and inclusivity with respect to both video games and workspace environments.
  • Comfortable working with and communicating with other disciplines and teams.
  • Strong desire to improve workflows and pipelines.
  • A positive, collaborative team-centric mentality.
  • Passionate about games and gaming.
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