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Lead Environment Artist

Shanghai Co.

Montreal

On-site

CAD 78,000 - 102,000

Full time

17 days ago

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Job summary

A leading gaming company is seeking a Lead Environment Artist to oversee the environment of game levels. The successful candidate will have a degree in 2D/3D art and extensive experience, including leadership in creating immersive game environments. You will work closely with various teams to push the boundaries of artistic and technical possibilities while ensuring that timelines and quality standards are met.

Benefits

Flexible work schedule for personal needs
Hybrid work model
Group insurance coverage
Group RRSPs
Family telemedicine services
Performance bonus system

Qualifications

  • Over 8 years of experience as a 3D/environment artist, including at least 1 year as a lead.
  • Experience with at least 2 published titles, including 1 AAA, preferably on new-generation consoles.
  • Proficiency in creating objects/environments using both 3D software and 2D art applications.

Responsibilities

  • Take charge of the environment of a game level and plan tasks for the Level Art team.
  • Collaborate with the Assistant Art Director to communicate the artistic direction.
  • Coordinate effectively with design and technical teams.

Skills

3D art
Art direction
Technical problem solving
Team collaboration
Communication skills

Education

Degree in 2D/3D art

Tools

Maya
Blender
Photoshop
UE5

Job description

Job Description

Posted Friday, May 23, 2025 at 4:00 a.m.

LEAD ENVIRONMENT ARTIST

Reports to: Assistant Art Director

Permanent – Full-Time

What you will do
  • Take charge of the environment of a game level. Work in an editor with your team.
  • Provide artistic and technical support for architectural levels.
  • Plan and allocate tasks for the Level Art team, considering established timelines and constraints.
  • Collaborate with the Assistant Art Director to understand and communicate the artistic direction.
  • Solve artistic problems to improve workflows.
  • Coordinate effectively with design and technical teams.
  • Find innovative technical and visual solutions.
  • Assist in scoping and planning maps and milestones.
  • Document processes and procedures in detail.
  • Push boundaries of systematic and artistic limitations.
  • Communicate effectively with project managers.
  • Participate in annual performance evaluations.
What you bring
  • Degree in 2D/3D art or equivalent training.
  • Over 8 years of experience as a 3D/environment artist, including at least 1 year as a lead.
  • Experience with at least 2 published titles, including 1 AAA, preferably on new-generation consoles.
  • Proficiency in creating objects/environments using 3D software and 2D art applications.
  • Knowledge of game production processes.
  • Understanding of engine and platform constraints.
  • Proficiency in Maya/Blender and Photoshop.
Preferred qualifications
  • Ability to adapt art to the art direction.
  • Demonstrated initiative and creativity with efficient workflows.
  • Responsibility and autonomy in achieving goals.
  • Strong teamwork and communication skills.
  • Proactive attitude.
  • Excellent oral and written communication skills.
  • Good task and priority management.
  • Experience with UE5.
Additional benefits
  • Flexible work schedule for personal needs.
  • Hybrid work model.
  • Group insurance coverage.
  • Group RRSPs.
  • Family telemedicine services.
  • Performance bonus system.
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