Junior Environment Artist — Build Immersive Worlds (6-Month)

creā-ture Studios Inc.

Montreal (administrative region)

Hybrid

CAD 27,552 - 41,328

Full time

14 days+
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Job summary

A hybrid gaming studio in Montreal is seeking an enthusiastic Junior/Mid Level Artist for a contractor role of approximately 6 months. The ideal candidate will assist in crafting vibrant game environments, collaborating closely with senior artists. Responsibilities include modeling, texturing, and set dressing assets while learning adjacent skills. Strong proficiency in 3D software like Maya and Unreal Engine is essential. This role offers a great opportunity to quickly gain autonomy and contribute to the project's visual identity.

Qualifications

  • Strong proficiency in modeling, texturing, and sculpting software.
  • Solid artistic skills in composition, color theory, and environmental storytelling.
  • Enthusiast for learning adjacent skills like lighting or technical art.

Responsibilities

  • Assist in modeling and texturing environmental assets and props.
  • Create simple blockouts for areas of levels.
  • Set dress levels by placing props and assets.
  • Collaborate closely with senior artists and World Designers.
  • Implement feedback to refine visual quality.
  • Learn new skills beyond environment art.

Skills

Modeling software proficiency (Maya/Blender)
Texturing software proficiency (Substance Designer & Painter)
ZBrush familiarity
Unreal Engine workflows
Composition skills
Color theory skills
Environmental storytelling
Adaptability to project needs
Self-driven learning

Tools

Maya
Blender
Substance Designer
Substance Painter
ZBrush
Unreal Engine
SpeedTree

Job description

A hybrid gaming studio in Montreal is seeking an enthusiastic Junior/Mid Level Artist for a contractor role of approximately 6 months. The ideal candidate will assist in crafting vibrant game environments, collaborating closely with senior artists. Responsibilities include modeling, texturing, and set dressing assets while learning adjacent skills. Strong proficiency in 3D software like Maya and Unreal Engine is essential. This role offers a great opportunity to quickly gain autonomy and contribute to the project's visual identity.
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