Graphics Coordinator — Independent Contractor

Scarab Digital

Vancouver

Hybrid

CAD 66,000 - 111,000

Full time

14 days+

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Benefits offered by this job

Remote work
Studio space available

Job summary

Scarab Digital in Vancouver-based hybrid setup is seeking a Graphics Coordinator on a freelance contract. The role bridges Production and Design, focusing on planning, briefs, staffing, budget discipline, and quality control across UI/FUI and on-screen graphics builds.

This position emphasizes turning briefs into actionable plans, coordinating with clients and artists, and ensuring the work lands properly within schedule and budget. Remote options available as project requires.

Qualifications

  • 3–7 years in creative production, graphics coordination, or related roles.
  • Experience coordinating with production, clients, and design teams.
  • Strong understanding of motion graphics workflows and asset approvals.
  • Excellent communication to translate briefs into actionable plans.
  • Ability to manage budgets, schedules, and staffing across multiple builds.

Responsibilities

  • Read scripts and identify on-screen graphic needs.
  • Translate needs into scope, timelines, staffing plans, and budgets.
  • Create robust briefs for designers to execute.
  • Attend calls and convert discussions into actionable steps.
  • Coordinate assets, approvals, and missing information with stakeholders.
  • Assign artists and track budgets, schedules, and revision cycles.
  • Review work for story clarity and production readiness before delivery.
  • Submit work for clearance and communicate direction to designers.
  • Keep projects moving on time, within budget, and at high quality.

Skills

Creative production
Budgeting
Scheduling
Client communication
Team coordination
Motion graphics
Wrike
Illustrator
Protopie

Tools

Wrike
Illustrator
Protopie

Job description

Graphics Coordinator — (Independent Contractor)

Scarab Digital | Vancouver-based | Hybrid (Remote Possible)

A production-facing coordination role for active film and television work — focused on planning, briefs, client communication, staffing, budget discipline, and quality control across UI/FUI and on-screen graphics builds.

The Short Version

You’ll do well here if you:

  • Can take a loose brief and turn it into a clear, actionable plan
  • Are comfortable working directly with clients, production, and artists
  • Know how to balance creative, budget, and schedule
  • Take ownership and follow things through

If that sounds like you, keep reading.

The Opportunity

We’re looking for a freelance Graphics Coordinator who can bridge between Production and the Design team while keeping the work moving at a high level.

This role is less about making the art and more about understanding what the story needs, how to achieve it, turning that into a clear plan, assigning the right people, and ensuring the work lands properly.

This is project-based contract work tied to active productions, with the goal of building an ongoing working relationship with the right person. Many of the people we work with stay in rotation across multiple productions because they are reliable, thoughtful, and strong under pressure.

What We Do

Scarab Digital designs and builds on-screen graphics for film and television; everything from phone interfaces, text conversations, social feeds, and laptop systems to broadcast graphics, surveillance visuals, radar systems, and speculative UI/FUI.

These graphics are not decorative. They need to read instantly, feel true to the world, and help propel the story forward on screen.

What You’ll Own End-To-End
  • Read scripts, make break-downs, identify all on-screen graphic needs
  • Translate production needs into clear scopes, timelines, staffing plans, and budgets
  • Build strong creative briefs that give designers everything they need to execute properly
  • Attend internal and client/production calls and turn ambiguous conversations into actionable next steps
  • Coordinate directly with production, clients, and other departments to gather assets, approvals, and missing information
  • Assign the right number of artists with the right skill mix as work evolves
  • Track budgets, schedules, revision cycles, and risk points across multiple builds
  • Review work for story alignment, clarity, continuity, and readiness before it goes out
  • Submit work for clearance and approval, gather feedback, and communicate direction back to designers clearly and constructively
  • Keep everything moving on time, on budget, and at a high standard through constant change

Some hands-on design ability is a requirement.

You’ll Thrive Here If
  • You take ownership of outcomes, not just tasks
  • You can hear/see a messy brief and turn it into a clear plan
  • You protect budget and schedule without flattening the creative (always striving to take creative from good to great!)
  • You communicate with calm, precision, and follow-through especially under pressure
  • You’re comfortable being the connective tissue between production, clients, and designers
  • You understand the difference between “done” and actually ready, with a clear understanding of how the graphics will play in an on-set environment
  • You know how to work with different personalities and get the best out of them
This Role Is Probably NOT A Fit If
  • You prefer to be given a fully defined plan rather than creating one
  • You avoid direct communication when things are unclear
  • You’re more comfortable with admin than with creative judgment
  • You prefer creative work but don’t enjoy budgets, staffing, or timelines
Core Requirements
  • 3–7 years of experience in creative production, graphics coordination, motion graphics producing, post-production coordination, or similar
  • Experience working in fast-paced environments with multiple stakeholders and shifting priorities
  • Strong understanding of motion graphics/design workflows (briefs, assets, revisions, approvals, delivery)
  • Excellent communication skills; able to translate between production and design clearly
  • Strong budgeting, scheduling, and resource planning skills
  • Strong attention to detail and quality control instincts
  • Confidence running meetings and keeping people aligned without creating noise
  • Experience with tools like Wrike, Illustrator, Protopie, or similar
Strong Assets
  • Film or television production experience
  • Experience with UI, FUI, or on-screen graphics
  • A design or motion background that helps you understand the work deeply
  • Experience reviewing work for story clarity and production readiness
  • Ability to step in on a design task when needed
How We Work With Contractors

This is freelance contract work, not a full-time role.

Work is typically remote, with in-studio space for collaboration available.

Projects ebb and flow, but this posting is tied to real work and real demand.

When someone consistently adds value here, we prioritize working with them again and again. Many of our contractors we have been working with on a variety of projects for years. .

Final Note

This role matters because it protects the creative from chaos without slowing the work down.

We’re looking for someone who can:

  • create clarity
  • earn trust
  • raise the experience level of the entire process for Production and Designers
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