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A leading game development outsourcing company is seeking a Gameplay Engineering Director to lead their new division. The role involves technical leadership, team management, and driving innovation in gameplay programming. Candidates should have extensive experience in the gaming industry and strong leadership skills. Join a team that values creativity and offers competitive rewards, professional training, and a culture of diversity.
Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of the ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.
The next great challenge is coming:
We are expanding our technological leadership by investing in Gameplay Engineering for game development. We are now seeking a Gameplay Engineering Director to lead this vision.
As Gameplay Engineering Director, you will lead the newly created gameplay engineering division across projects. You’ll provide both technical leadership, team management, and strategic direction, enabling cross-functional teams to deliver innovative, performant, and scalable gameplay features across all platforms and all game engines.
Education, skills, and knowledge:
Technical Leadership
· Structure the Gameplay division to be able to provide gameplay programmers, scripters, or technical game designers to various games, on various engines.
· Drive innovation in the gameplay programming area, including the usage of GenAI and the improvement of existing production pipelines.
· Organize collaboration with the Core Engineering division on all relevant technical aspects, including rotation of specialists from one division to another based on both company needs and personal career evolution wishes.
· Organize the usage of best coding practices defined by the core engineering division, for code structure, maintainability, performance optimization, and documentation, and use the same existing capacity management tools and processes as the Core Engineering Division.
Team Management & Mentorship
· Lead, mentor, and grow a team of gameplay engineers, scripters, and technical game designers with varying levels of experience.
· Foster a collaborative, high-performance environment that encourages ownership, creativity, and accountability.
· Ensure continuous development of engineering talent through feedback, coaching, and career development plans.
Project Execution
· Ensure that the gameplay programming teams work closely with game designers, level designers, animators, and UX/UI designers of Game Production and Art Business units to translate gameplay and behavior ideas into robust technical solutions.
· Oversee the development of gameplay systems and features across console, PC, and mobile platforms.
· Guide the rapid prototyping, iteration, and quality processes to validate gameplay concepts.
Systems Development
· Ensure that the division delivers clean, maintainable, and efficient C++, C#, or UE5 Blueprint or Angel script code (or other scripting or visual scripting languages based on the engine used)
· Ensure delivery of well-adapted and performant technical designs and their implementation both for multi-player and single player games, including various gameplay systems for NPCs, behaviors, PCs controls, animation trees, Cameras, UX, Animation etc.
All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.
Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy.
Together we will bring games to the next level. Exactly with you.
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