Game System Designer

IGG

Vancouver

On-site

CAD 54,000 - 70,000

Full time

18 hours ago
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Benefits offered by this job

Health, dental, vision, prescription
Vacation and sick leave
RRSP matching
Commuter allowance
On-site gym
Casual dress code
Festival gifts

Job summary

IGG Canada is seeking a Game Designer to craft engaging gameplay features for mobile SLG titles, reporting to the Lead Designer in a fully on-site Vancouver studio. The role emphasizes player experience, system design, and collaboration across art and programming teams.

The ideal candidate has 1+ year in the game industry, familiarity with mobile SLG games, and comfort using AI tools to streamline design, documentation, and iteration. Vancouver-based position with full-time hours.

Qualifications

  • 1+ year of internship or professional experience in game industry.
  • Experience in mobile SLG games design is strongly preferred.
  • Experience with live-service mobile games is an asset.

Responsibilities

  • Design engaging gameplay features under Lead Designer guidance.
  • Ensure player experience through mechanics, progression, and systems.
  • Prepare gameplay and system design documents and related assets.
  • Coordinate with art and programming teams to ensure timely delivery.
  • Conduct product testing and address issues found during reviews.
  • Leverage AI tools to support design workflows and documentation.
  • Perform additional tasks as assigned by the team.

Skills

Analytical skills
Communication
Organization

Tools

Microsoft Word
Microsoft Excel
Unity engine

Job description

Join Our Team as a Game Designer at IGG Canada!

Are you passionate about creating mobile games that captivate millions of players around the world?

IGG Canada is looking for a Game Designer to join our growing team in Vancouver. If you are creative, analytical, and excited about designing engaging gameplay experiences, we would love to hear from you.

About IGG Canada

IGG Canada is a premium mobile game and video production studio located in Vancouver, BC.

Our new studio offers a spacious, modern, and collaborative work environment with spectacular views of downtown Vancouver, the North Shore mountains, and English Bay, providing an inspiring space where creativity thrives.

IGG Canada is part of IGG (I Got Games), a global interactive entertainment company specializing in the development and publishing of mobile games. Founded in 2006, IGG has grown into one of the world's leading mobile game companies through successful partnerships with platforms including Facebook, iOS, Google Play, Amazon, and Kongregate. Today, IGG operates studios across China, the Philippines, Singapore, the United States, and Canada.

If you are excited about creating games enjoyed by millions of players worldwide, join our Canadian team and help shape the next generation of mobile gaming.

Position: Game Designer

Report to: Lead Game Designer
Department: 3D SLG Game Team
Hiring Level: Mid-Level to Experienced

Employment Type: Full-time

Location: 988 West Broadway, Vancouver, BC V5Z 1K7 (fully on-site)

Salary Range: $54,000 – $70,000 annually, negotiable and commensurate with skills and experience
Employment Terms
  • 1-3 years of relevant experience:Initial 1-year contract
  • More than 3 years of relevant experience:Permanent position

Note: Contract durations may vary based on individual qualifications and experience.

Hiring Processes
  • Test (if applicable)
  • Interview(s)
  • Offer
Responsibilities
  • Gameplay Feature Design:Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.
  • Player Experience:Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.
  • Documentation:Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations.
  • Project Coordination:Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.
  • Testing & Acceptance:Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
  • AI-Assisted Workflow: Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
  • Other Duties:Perform additional tasks as assigned by the team.
Requirements
  • Experience:
    • At least 1 year of internship or professional experience in the game industry.
    • Experience in mobile game system design is strongly preferred, particularly for SLG mobile games.
    • Experience with live-service mobile games or ongoing game operations is an asset.
  • Game Knowledge:
    • Passion for mobile games with a strong understanding of gameplay mechanics, player experience, and progression systems.
    • Actively play mobile games and demonstrates the ability to analyze game systems and features.
    • Experience playing SLG titles such as Kingshot, Whiteout Survival, Lands of Jail or similar gamesis considered an asset.
  • Technical Skills:
    • Proficiency in Word, Excel, and other Microsoft Office applications.
    • Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
  • AI Tools:
    • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
  • Professional Skills:
    • Strong analytical and problem-solving abilities.
    • Excellent communication and collaboration skills.
    • Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
  • Work Authorization: Must be legally authorized to work in Canada without current or future employer sponsorship.
What We Offer
  • Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
  • 18 days of accrued paid vacation and sick leave.
  • Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
  • Paid studio closure during the week between Christmas and New Year's
  • Paid statutory holidays after 30 days of employment.
  • RRSP matching after 1 year.
  • Monthly commuter allowance after completing 3-month probationary period.
  • Monthly team lunches.
  • Car and bike parking
  • Regular work hours: 10:00 a.m. to 6:00 p.m. with paid lunch break
  • On-site gym
  • Casual dress code
  • Gifts for employees' children
  • Complimentary snacks and beverages
  • Festival gifts and bonuses

If you are excited to design engaging gameplay systems and contribute to the development of our next 3D SLG mobile game, we would love to hear from you!

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