Game Designer

Ubisoft

Montreal (administrative region)

On-site

CAD 60,000 - 90,000

Full time

2 days ago
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Job summary

Ubisoft Montréal is seeking a Game Designer to shape core systems and player choices across AAA titles. You will craft engaging experiences, balance mechanics, and iterate with feedback from cross-functional teams.

This role requires hands-on prototyping in Unreal Engine, strong documentation, and the ability to adapt designs to technical and production constraints. It is a permanent, office-based position rooted in Montreal; a collaborative culture and a passion for delivering memorable games

Qualifications

  • Apply deep game design expertise across different systems and mechanics.
  • Demonstrate knowledge of the AAA video game market and players’ expectations.
  • Showcase ability to communicate ideas clearly in writing and in person.

Responsibilities

  • Design game mechanics and systems aligned with the game’s design and creative direction.
  • Work with cross-functional teams to integrate your assigned features.
  • Build prototypes in Unreal Engine and assess their performance.
  • Adapt your designs to technical and production constraints.
  • Find solutions to issues affecting game features.
  • Create and maintain design documentation for collaborating teams.
  • Refine features through testing, adjustment, and balancing.

Skills

Deep game design
Experience shipping AAA games
Communication skills
Empathy & collaboration

Tools

Unreal Engine
Word processors
Spreadsheets

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Game Designer at Ubisoft Montréal, you will work across a range of game systems and mechanics. You’ll help create experiences where player choices matter. Throughout production, you’ll adjust and balance your designs while considering both the details and the overall player experience.

What you’ll do

  • Design game mechanics and systems aligned with the game’s design and creative direction
  • Work with cross-functional teams to integrate your assigned features
  • Build prototypes in Unreal Engine and assess their performance
  • Adapt your designs to technical and production constraints
  • Find solutions to issues affecting game features
  • Create and maintain design documentation for collaborating teams
  • Refine features through testing, adjustment, and balancing
Qualifications

What you bring to the team

  • Apply deep game design expertise across different systems and mechanics
  • Use Unreal Engine, along with word processors and spreadsheets
  • Bring thoughtful design skills to a range of gameplay problems
  • Demonstrate knowledge of the AAA video game market
  • Bring experience shipping AAA games as an asset for this role
  • Share your enthusiasm for building high-quality AAA games
  • Communicate and present your ideas clearly in writing and conversation
  • Bring empathy, collaboration, curiosity, resourcefulness, and flexibility

Contract: PermanentWork flexibility: Office-based

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