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The Walt Disney Company in Vancouver is seeking a Creature TD Rigger to join a hybrid production focusing on hero creature rigging for both realistic and toon-style features. You will rig and envelop creatures and vehicles in Maya, troubleshoot pipelines, and mentor junior artists.
Proficiency in Maya is required; knowledge of Houdini and Python scripting is a plus. Strong communication and team collaboration are essential for this role.
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.
This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role.
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The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.