Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver

9095 ILM (Vancouver) Inc.

Vancouver

Hybrid

CAD 100,000 - 128,000

Full time

14 days+

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Job summary

ILM Vancouver is seeking a Creature Technical Director (Rigging) for a hybrid production in Vancouver, BC. You will rig and envelop hero creatures and assets, troubleshoot pipeline issues, and mentor junior artists under supervision.

The role requires strong Maya rigging skills, knowledge of anatomy, and experience with both realistic and toon-style animation pipelines. Hybrid work arrangement applies.

Qualifications

  • Minimum 3 years VFX experience with rigging and enveloping.
  • Proficiency in Maya for hero asset rigging in realistic/toon styles.
  • Knowledge of anatomy and enveloping; good communication.

Responsibilities

  • Rig and envelop hero creatures in Maya.
  • Troubleshoot rigging and pipeline issues.
  • Mentor entry-level artists; participate in reviews.
  • Develop scripts/tools in Maya.

Skills

Maya
Rigging
Linux
Python scripting
Team mentoring
Communication

Education

College diploma in CG

Tools

Houdini

Job description

Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors. This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role.

What You'll Do
  • Hero-creature rigging and enveloping in Maya
  • Troubleshoot creature rigging and pipeline issues for artists in other disciplines
  • Mentor entry level artists
  • Script utilities/tools/plug-ins in Maya
  • Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs
  • Participate in reviews, dailies, and department meetings as required
  • Special projects as necessary
What We're Looking For
  • At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education
  • Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping
  • Positive attitude and team player
  • Passion for the work
  • Good communication skills
  • Proficiency with Linux and expertise with Maya are required
Nice to have
  • Experience setting up and running simulation shot work
  • Experience with Houdini
  • Basic competency in another discipline - Modeling, Texture, TD, Animation
  • Experience with python scripting

The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered. JoinILM

Employment Type: Full time

Primary City, State, Region, Postal Code: Vancouver, BC, Canada

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