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Cinematic Layout Artist (AAA Gaming)

Brainhunter Systems Ltd

Vancouver

Hybrid

CAD 60,000 - 100,000

Full time

30+ days ago

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Job summary

An innovative AAA Game Studio is seeking an intermediate-senior Cinematic Layout Artist for a 16-month contract in vibrant downtown Vancouver. This hybrid role offers the opportunity to collaborate closely with a talented team, bringing stories to life through cinematic cameras and emotional storytelling. You will play a key role in creating and polishing real-time scenes using advanced tools like Motion Builder, Maya, and Unreal Engine. If you have a passion for the gaming industry and a strong background in cinematic arts, this is your chance to contribute to exciting projects in a dynamic environment.

Qualifications

  • 4-5 years of experience in video games or film/television preferred.
  • Art-related degree or equivalent professional experience required.
  • Strong knowledge of cinematography and motion capture.

Responsibilities

  • Work with the Cinematics Director and Game Team to create scenes.
  • Prepare for and support motion capture sessions.
  • Train and mentor new layout artists as needed.

Skills

Cinematic Language Understanding
Creative Problem Solving
Time Management
Animation Principles
Emotional Storytelling

Education

Art-related Degree

Tools

Maya
Motion Builder
Unreal Engine
Premiere

Job description

On behalf of our AAA Game Studio client, Brainhunter Systems Ltd. is looking to hire an intermediate-senior Cinematic Layout Artist for a 16 month contract opportunity. This is a hybrid position based in downtown Vancouver BC. (Full time hours, 3 days per week on site)

RESPONSIBILITIES:

  1. Work with Cinematics Director and various departments of the Game Team.
  2. Technical Layout of real time scenes in Motion Builder, Maya and Unreal.
  3. Pre-visualize Scenes in Motion Builder, Maya and Unreal using concepts/script/storyboards.
  4. Motion Capture Session preparation and support.
  5. Editing with audio using Premiere and Unreal.
  6. Final Camera polish.
  7. To foresee layout production needs and communicate tool requests effectively.
  8. To work with production on dependencies, estimates and scheduling.
  9. Effectively train and mentor new layout artists as needed.
  10. Create and support seamless transitions between gameplay and cinematics.
  11. Tell stories and convey emotions through cinematic cameras, bring creative solutions to strengthen the scenes.
  12. To adopt a deep understanding of the proprietary tools and process used on the layout team and build upon that foundation.

REQUIREMENTS:

  1. Must have 4-5 years of experience in video games, film/television or equivalent. Preference for 5+ years of experience.
  2. Art-related degree and/or comparable professional experience.
  3. In-depth understanding of cinematic language, including strong emotional storytelling through staging, composition and editing.
  4. Solid knowledge of camera lenses and traditional principles of cinematography.
  5. Experience working with Motion Capture.
  6. Comprehensive understanding of the principles of animation.
  7. Ability to offer creative problem-solving ideas to cinematics related content.
  8. Ability to organize and manage time effectively to meet deadlines.
  9. Must have good working knowledge of Maya, Motion Builder and Premiere.
  10. Scripting skills in Maya and Motion Builder along with a passion for creating tools to assist workflow a plus.
  11. Unreal Engine or other game engine experience a plus.
  12. Animation, Rigging, and Video Editing experience a plus.
Seniority level

Mid-Senior level

Employment type

Contract

Job function

Art/Creative, Design, and Information Technology

Industries

Computer Games and Technology, Information and Media

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