Advanced Game Software Engineer - Advanced Technology Group

Global Sports Jobs Limited

Vancouver

Presencial

CAD 120.000 - 160.000

Jornada completa

14 días+
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

Vacation days
Sick days
Top-up EI/QPIP
Health insurance
Life insurance
Disability insurance
Retirement plan
Bonus eligibility

Descripción de la vacante

EA SPORTS is seeking a Senior Generalist Software Engineer for the Advanced Technology Group. You will work on long-term projects spanning creation pipelines, runtime functionality, and user-generated experiences across EA SPORTS titles.

Collaborating with gameplay, rendering, tools, and engine teams, you will design, implement, and debug across platforms, bringing scalable systems to the Frostbite and other engines while shaping the foundation layer of the games.

Formación

  • 10+ years of software development experience.
  • 6+ years of C++ software development experience.
  • Experience with one or more game engines (Unreal, Unity, Frostbite, or equivalents).

Responsabilidades

  • Implement feature's core logic, game flows, and UI components.
  • Develop technical solutions covering game development areas and optimisations.
  • Provide feedback and solutions for improvement and optimisations.
  • Integrate technologies into the game with other domain owners.
  • Analyse impact of metrics through the development cycle.

Conocimientos

Software development
C++ development
Game engines
Large-scale systems
3rd party APIs
Debugging complex apps
Graphics APIs
Console platforms

Educación

Bachelor's degree in computer science

Herramientas

DirectX
OpenGL
Metal

Descripción del empleo

About the Role

The Advanced Technology Group is part of the EA SPORTS Technology organisation, focusing on identifying and creating new, scalable technologies for game teams. It collaborates with game teams, central art teams, and the Frostbite engine team, with technologies applicable to many engines, environments, and hardware platforms. The Senior Generalist Software Engineer will work on strategic multi-year projects focused on user-generated experiences, improved creation pipelines and runtime functionality, both internal and player facing, for all EA SPORTS titles. The role participates in the game creation process, including architectural design, implementation, and debugging on multiple platforms, collaborating with designers, artists, and other engineers across domains such as rendering, gameplay, audio, user interface, online, physics, databases, and tools. The role reports to the team's manager and works with peers on developing the game's foundation layer.

Key Responsibilities
  • Implement feature's core logic, game flows, and screens/components.
  • Develop technical solutions covering main areas of game development technologies, game features, and optimisations of frame-rate and load-times.
  • Provide feedback, guidance, and solutions for improvement and optimisations.
  • Integrate and develop technologies into the game with other domain owners.
  • Analyse impact of the above mentioned metrics throughout the development cycle.
Required Experience & Qualifications
  • 10+ years of software development experience
  • 6+ years of experience in C++ software development
  • Experience in game engines (Unreal, Unity, Frostbite, or other proprietary)
  • Proficiency in integrating and maintaining large-scale systems covering multiple domains
  • Experience with 3rd party APIs
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Experience with one of the following: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games; graphics libraries such as DirectX, OpenGL, or Metal
Preferred Skills
  • Understanding of memory management, multithreaded job system, run-time optimization, and job-based architectures
  • Knowledge of assembler, scripting languages (Python, Lua), and C
  • Strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space
Benefits & Perks
  • 3 weeks of vacation per year to start
  • 10 days of sick time per year
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (12 weeks for maternity, 4 weeks for parental/adoption leave)
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan for regular full-time employees
  • Certain roles may be eligible for bonus and other incentive programs
About the Company

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

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