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EA SPORTS is seeking a Senior Generalist Software Engineer for the Advanced Technology Group. You will work on long-term projects spanning creation pipelines, runtime functionality, and user-generated experiences across EA SPORTS titles.
Collaborating with gameplay, rendering, tools, and engine teams, you will design, implement, and debug across platforms, bringing scalable systems to the Frostbite and other engines while shaping the foundation layer of the games.
The Advanced Technology Group is part of the EA SPORTS Technology organisation, focusing on identifying and creating new, scalable technologies for game teams. It collaborates with game teams, central art teams, and the Frostbite engine team, with technologies applicable to many engines, environments, and hardware platforms. The Senior Generalist Software Engineer will work on strategic multi-year projects focused on user-generated experiences, improved creation pipelines and runtime functionality, both internal and player facing, for all EA SPORTS titles. The role participates in the game creation process, including architectural design, implementation, and debugging on multiple platforms, collaborating with designers, artists, and other engineers across domains such as rendering, gameplay, audio, user interface, online, physics, databases, and tools. The role reports to the team's manager and works with peers on developing the game's foundation layer.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.