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Ux Designer

Memory Ware

Louveira

Teletrabalho

BRL 80.000 - 120.000

Tempo integral

Há 4 dias
Torna-te num dos primeiros candidatos

Melhora as tuas possibilidades de ir a entrevistas

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Resumo da oferta

A leading game development studio seeks a talented UX Designer to enhance player experiences for their upcoming JRPG project. The role encompasses designing intuitive user flows, crafting wireframes, and collaborating closely with designers and engineers to ensure the game feels cohesive and engaging. If you have a passion for narrative-rich games and meet the qualifications, we encourage you to apply!

Qualificações

  • Experience in game UX design with player-first mindset.
  • Strong UX fundamentals including flow design and usability best practices.
  • Excellent communication skills for collaboration and feedback.

Responsabilidades

  • Lead UX design initiatives across player interactions and mechanics.
  • Design flows, wireframes, and prototypes to enhance gameplay experience.
  • Collaborate with cross-functional teams to improve and refine game UX.

Conhecimentos

User flows
UX strategy
Visual design
Usability best practices
Interaction design

Formação académica

Experience as a senior or lead UI/UX designer on shipped game or app
Portfolio demonstrating strong visual design

Ferramentas

Figma
Miro
Unity

Descrição da oferta de emprego

Join to apply for the UX Designer role at Memory Ware.

At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.

As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience. You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do
  1. Lead UX thinking across major systems, ensuring that core mechanics (combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first.
  2. Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  3. Collaborate with designers to improve the feel and clarity of core game mechanics.
  4. Identify friction points across the entire gameplay loop and propose smart, genre-aware solutions.
  5. Bridge the Design Team with other teams to ensure visual and technical execution supports usability and emotional tone.
  6. Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low-fidelity prototypes.
  7. Research and document genre conventions, especially JRPGs, identifying good practices and opportunities for innovation.
  8. Help define usability testing plans and translate feedback into actionable iterations.
  9. Advocate for accessibility, clarity, and joy in every part of the game, even those without a UI element.
What We're Looking For
  1. Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  2. A portfolio demonstrating strong visual design, user flows, and UX strategy.
  3. Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
  4. Experience designing UX in game development, especially on layered systems and mechanics.
  5. A player-first mindset: designing with emotional clarity, pacing, and flow.
  6. Strong UX fundamentals: flow design, interaction principles, usability best practices.
  7. Excellent communication skills: explaining reasoning, taking feedback, building alignment.
  8. Ability to own initiatives and proactively improve player experience across disciplines.
  9. Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles.
Bonus Points For
  1. Experience designing for console or controller-first games.
  2. Motion or interaction design skills for feedback and transitions.
  3. Game design literacy, especially engaging in design discussions beyond UX.
  4. Familiarity with accessibility design for games.
To Apply

Email us your resume and portfolio, and include any details about yourself you'd like to share.

Send your email to "******" with the subject "UX Designer - Your Name".

About Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to creating player-first video games that craft compelling stories and experiences, creating lasting memories for players.

We are a self-funded studio in early development of a new JRPG project. Join us if you want to help create a healthy, fun work environment with a highly experienced team.

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