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Ux Designer

Memory Ware

Jacareí

Teletrabalho

BRL 80.000 - 120.000

Tempo integral

Há 4 dias
Torna-te num dos primeiros candidatos

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Resumo da oferta

A leading game development studio is seeking a UX Designer to innovate player experiences across narrative and gameplay systems. The ideal candidate will lead UX initiatives, collaborating closely with game designers and engineers, and will possess a strong portfolio in visual design and UX strategy. This opportunity offers immersion in creating player-first video games and being part of a passionate, remote team dedicated to delivering high-quality games.

Qualificações

  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • Strong portfolio demonstrating visual design and UX strategy.
  • Previous experience working directly with engineers and shipping UI in a game engine.

Responsabilidades

  • Lead UX design across game systems, ensuring intuitive core gameplay mechanics.
  • Design flows, wireframes, and prototypes to enhance player experience.
  • Collaborate closely with other teams to ensure cohesive game feel.

Conhecimentos

Visual design
User flows
UX strategy
Flow design
Interaction principles
Usability best practices
Communication skills
Proactive improvement
Passion for narrative games

Ferramentas

Figma
Miro
Unity

Descrição da oferta de emprego

Join to apply for the UX Designer role at Memory Ware.

At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.

As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience. You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do
  • Lead UX thinking across major systems, ensuring that core mechanics (e.g., combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first.
  • Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  • Collaborate with designers to improve the feel and clarity of core game mechanics.
  • Identify friction points across the entire gameplay loop and propose smart, genre-aware solutions.
  • Bridge the Design Team with other teams to ensure visual and technical execution supports usability and emotional tone.
  • Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low-fidelity prototypes.
  • Research genre conventions, especially JRPGs, identifying good practices and opportunities for innovation.
  • Help define usability testing plans and translate feedback into actionable iterations.
  • Advocate for accessibility, clarity, and joy in every part of the game, even those without a UI element.
What We're Looking For
  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • A portfolio demonstrating strong visual design, user flows, and UX strategy.
  • Experience working directly with engineers and shipping UI in a game engine (preferably Unity).
  • Experience designing UX in game development, especially on layered systems and mechanics.
  • A player-first mindset with emotional clarity, pacing, and flow.
  • Strong UX fundamentals: flow design, interaction principles, usability best practices.
  • Excellent communication skills to explain reasoning, take feedback, and align teams.
  • Ability to own initiatives and proactively improve player experience across disciplines.
  • Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles.
Bonus Points For
  • Experience designing for console or controller-first games.
  • Motion or interaction design skills for feedback and transitions.
  • Game design literacy, engaging in discussions beyond UX.
  • Familiarity with accessibility design for games.
To Apply

Email us your resume and portfolio, and include any details about yourself you'd like to share. Send your email to "******" with a subject like "UX Designer - Your Name".

About Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to creating player-first video games with compelling stories and experiences that create lasting memories. We are an early-stage, self-funded studio working on a new JRPG project. Join us if you're eager to help foster a healthy, fun work environment with a highly experienced team.

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