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Ux Designer

Memory Ware

Campos dos Goytacazes

Teletrabalho

BRL 80.000 - 120.000

Tempo integral

Há 4 dias
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Resumo da oferta

Memory Ware is looking for a passionate UX Designer to enhance player experiences in their upcoming JRPG project. The ideal candidate should possess strong design skills, experience with game mechanics, and a commitment to player-first design. You'll be shaping intuitive interactions and systems that resonate emotionally with players, collaborating with a dedicated team to create compelling stories.

Qualificações

  • Experience as a senior or lead UX designer on at least one shipped game or app.
  • Strong portfolio demonstrating visual design and user experience strategy.
  • Direct experience working with engineers in game development, ideally using Unity.

Responsabilidades

  • Lead UX initiatives across the entire player journey.
  • Design interaction prototypes and improve core game mechanics.
  • Research and document genre conventions, especially JRPGs.

Conhecimentos

Visual Design
User Flows
UX Strategy
Communication Skills
Accessability Design

Ferramentas

Figma
Miro
Unity

Descrição da oferta de emprego

At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who is excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs.

As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences like progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience. You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do
  1. Lead UX thinking across major systems, ensuring that core mechanics (e.g., combat, dungeons, item use, turn management) feel intuitive, satisfying, and player-first.
  2. Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  3. Collaborate with designers to improve the feel and clarity of core game mechanics.
  4. Identify friction points across the entire gameplay loop and propose smart, genre-aware solutions.
  5. Bridge the Design Team with other teams to ensure that visual and technical execution supports both usability and emotional tone.
  6. Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low-fidelity prototypes to help build confidence in our systems.
  7. Research and document genre conventions (especially JRPGs), identifying both good practices and opportunities for innovation.
  8. Help define usability testing plans and translate feedback into actionable iterations.
  9. Advocate for accessibility, clarity, and joy in every part of the game, even those without a UI element.
What We're Looking For
  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • A portfolio demonstrating strong visual design, user flows, and UX strategy.
  • Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
  • Experience designing UX in game development, especially on games with layered systems and mechanics.
  • A player-first mindset: designing with emotional clarity, pacing, and flow in mind.
  • Strong UX fundamentals: flow design, interaction principles, usability best practices.
  • Excellent communication skills: ability to explain reasoning, take feedback, and build alignment.
  • Comfort owning initiatives and proactively improving player experience across disciplines.
  • Passion for system-heavy or narrative-rich games, especially RPGs, strategy, or adventure titles.
Bonus Points For
  • Experience designing for console or controller-first games.
  • Motion design or interaction design skills for feedback and transitions.
  • Game design literacy, especially engaging in design discussions beyond UX.
  • Familiarity with accessibility design for games.
To Apply

Email us your resume and portfolio, and feel free to include any details about yourself that you'd like to share. Send your email to "******" with a subject like "UX Designer - Your Name".

About Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to creating sustainable, player-first video games that craft compelling stories and experiences, creating lasting memories for players.

We are a self-funded studio in the early stages of developing a new JRPG project.

If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

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