VFX Artist - AI Training - Brazil

Prolific

São Paulo

Remote

BRL 103,578 - 207,157

Part time

14 days+

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Job summary

A leading creative studio is seeking a Fully Remote Subject Matter Expert in VFX/CGI to join their network. This role focuses on licensing existing works from your archives and processing them to meet data specifications. Ideal candidates will have experience as 3D Artists or VFX Artists in games or digital production, and proficiency with tools like Unreal Engine and Houdini. Join us to influence AI systems for video generation and enhance the understanding of the physical world.

Qualifications

  • Experience creating computer-generated assets for games, film, or digital production.
  • Proven expertise in rendering, lighting, and texturing techniques.
  • Comfort with technical workflows and tools necessary for asset licensing.

Responsibilities

  • License existing works from your personal or studio archives.
  • Conduct technical processing, including rendering and layering.
  • Make variations to scenes as required.

Skills

3D Technical Artist
VFX Artist
Rendering
Lighting
Texturing
Technical Workflows

Tools

Unreal Engine
Unity
Houdini
Maya
Blender
Cinema4D

Job description

VFX/CGI – Fully Remote Subject Matter Expert

We are inviting 3D Artists and VFX experts with experience creating computer generated scenes and assets to join our global network for a high level gaming project. This is an exciting opportunity to contribute to improving AI systems for video generation and to impact how AI models understand the logic of the physical world.

Rather than traditional VFX work, we are offering an opportunity to licence existing "on‑the‑shelf" works from your archives, plus hourly compensation ($15‑30/h) for technical processing.

What You Will Be Doing
  • Asset licensing: Licence existing works from your personal/studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing these files to our data specifications
  • In some cases, making variations to scenes and re‑rendering
What You'll Bring
  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
  • Experience with Unreal Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers
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