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A leading game studio in Porto Alegre is seeking a Mid/Senior Material Artist for Unreal Engine. In this full-time role, you will create procedural materials, collaborate with teams, and ensure high-quality assets for AAA games. Ideal candidates should have at least 3 years of experience and proficiency in Substance Designer and Unreal Engine, with a strong artistic background. The studio is open to remote candidates, offering a dynamic environment to develop original IPs for PC and consoles.
We are hiring a Mid/Senior Material Artist to help in the development of AAA games. We are looking for professionals with at least 3 years of experience to join us in creating amazing games for PC and consoles.
This is a full-time position.
Our studio is located in Porto Alegre, Brazil, but we are open to remote candidates.
Applicants should submit a portfolio showcasing their material and shader work.
To apply, send an e-mail to jobs@bigmoxigames.com with the subject "Material/Shader Artist for Unreal Engine".
Big Moxi Games is a full-service PC/console video game studio developing original IPs and providing world-class game development services to publishing partners and IP holders across the globe.
Our vision is to connect and captivate the world with unforgettable game entertainment experiences. We are currently developing original ARPG IPs for PC and consoles, as well as working with strategic partners to co-develop their online multiplayer game services.