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Level Designer/Artist - Unreal Engine 5, Dark Fantasy aRPG, Kristala

Astral Clocktower Studios

Brasil

Teletrabalho

USD 25.000 - 40.000

Tempo integral

Há 2 dias
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Resumo da oferta

Astral Clocktower Studios, a women-led indie game studio, seeks a passionate Level Designer/Artist for their upcoming dark fantasy RPG, Kristala. This role involves collaborating with design and art teams to create immersive environments using Unreal Engine 5, focusing on visual storytelling and engaging gameplay. Ideal candidates will have a strong foundation in game design and teamwork skills to balance creativity and production timelines.

Qualificações

  • 2+ years experience as a Level Designer or similar role.
  • Strong proficiency in Unreal Engine 5.
  • Portfolio showcasing playable levels or layout designs.

Responsabilidades

  • Design and implement levels supporting the game’s vision.
  • Refine layouts using Unreal Engine 5.
  • Conduct playtests and refine level flow based on feedback.

Conhecimentos

Visual storytelling
Traversal design
Pacing
Environmental storytelling
Collaboration
Communication

Ferramentas

Unreal Engine 5
Discord

Descrição da oferta de emprego

Level Designer/Artist - Unreal Engine 5, Dark Fantasy aRPG, Kristala
Level Designer/Artist - Unreal Engine 5, Dark Fantasy aRPG, Kristala

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Astral Clocktower Studios is a women-led, indie game development studio currently crafting Kristala, a dark fantasy, action RPG built in Unreal Engine 5. In Kristala players take on the role of magical feline warriors exploring a rich, story-driven world filled with danger, beauty, and ancient secrets.

We’re a remote team of passionate developers and creatives from around the globe, and we’re looking for a talented Level Designer/Level Artist to help shape compelling, immersive, and emotionally resonant environments.

Your Role:

As our Level Designer, you’ll collaborate closely with our design, art, and engineering teams to build and refine levels that blend visual storytelling, combat, traversal, and exploration. You’ll transform blockouts into living spaces that challenge and inspire players and make the world of Kristala unforgettable.

Key Responsibilities:

  • Design and implement levels that support the game’s vision, mechanics, and tone
  • Block out and iterate on layouts using Unreal Engine 5
  • Collaborate across disciplines to integrate story, combat, and environmental storytelling
  • Place enemies and interactive elements to support pacing and player agency
  • Conduct playtests and refine level flow, difficulty, and engagement based on feedback

Core Qualifications:

  • 2+ years experience as a Level Designer or in a similar role
  • Strong proficiency with Unreal Engine 5
  • Portfolio showcasing playable levels or layout designs (graybox or final builds)
  • Solid understanding of pacing, traversal, visual storytelling, and encounter design
  • Fluent in English with strong communication and collaboration skills
  • Comfortable using Discord for daily communication and project tracking
  • Ability to balance creativity with technical constraints and production timelines

Bonus Points For:

  • Shipped one or more commercial game titles
  • Advanced knowledge of Unreal’s landscape and terrain tools
  • Experience designing for Soulslike or action RPG mechanics
  • Interest in worldbuilding, lore integration, or environmental storytelling
  • Passion for games and a strong grasp of genre trends
Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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