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A Memory Ware, um estúdio de jogos remoto fundado em 2024, busca um Level Designer para criar ambientes expressivos para um projeto de JRPG. O papel inclui desenvolver níveis que integrem mecânicas de jogo com elementos narrativos, colaborando com equipes diversas para criar experiências de jogo significativas. Candidatos devem ter experiência em design de níveis, empatia pelo jogador e proficiência em Unity.
Join to apply for the Level Designer role at Memory Ware.
At Memory Ware, we build games that value narrative depth, mechanical clarity, and emotional resonance.
Our levels aren't just places to walk through; they're spaces that tell stories, hold tension, and guide players through meaningful interactions. We're looking for a Level Designer who can craft tight, expressive, and system-aware environments for our JRPG-inspired projects.
This includes exploration maps, combat encounters, and narrative set-pieces, all with a strong sense of pacing, player flow, and readability. As a Level Designer, you'll work closely with game designers, writers, artists, and engineers to bring the game world to life.
Responsibilities:
Qualifications:
Bonus points for experience in turn-based combat design, environmental storytelling, camera scripting, and modular workflows, as well as a passion for games combining mechanics and storytelling.
To apply, email your resume and portfolio to "******" with the subject "Level Designer- Your Name".
Memory Ware is a fully remote studio, founded in 2024, committed to creating player-first games with meaningful stories. We are an early-stage, self-funded studio developing a new JRPG project and value a healthy, creative work environment.