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Level Designer

Memory Ware

Jaraguá do Sul

Teletrabalho

BRL 40.000 - 70.000

Tempo integral

Há 3 dias
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Resumo da oferta

Um estúdio de jogos em rápido crescimento, dedicado a criar experiências significativas, busca um Level Designer. O papel envolve o desenvolvimento de ambientes emocionais e ricos, equilibrando criatividade e restrições práticas. O candidato ideal terá experiência em design de níveis e empatia pela experiência do jogador, especialmente na intersecção entre narrativa e jogabilidade.

Qualificações

  • Experiência em design de níveis para jogos com exploração e progressão narrativa.
  • Forte senso de espaço, fluxo e ritmo de jogo.
  • Capacidade de trabalhar de forma independente e colaborativa.

Responsabilidades

  • Bloquear espaços 3D para layout, fluidez e jogabilidade.
  • Desenvolver níveis de jogo que integrem mecânicas de jogo com elementos narrativos.
  • Colaborar com equipes de Art e Narrativa para uma experiência de jogo coesa.

Conhecimentos

Design de níveis
Prototipagem em Unity
Empatia pela experiência do jogador
Narrativa ambiental

Ferramentas

Unity

Descrição da oferta de emprego

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At Memory Ware, we build games that value narrative depth, mechanical clarity, and emotional resonance.

Our levels aren't just places to walk through, they're spaces that tell stories, hold tension, and guide players through meaningful interactions.

We're looking for a Level Designer who can craft tight, expressive, and system-aware environments for our JRPG-inspired projects.

This includes exploration maps, combat encounters, and narrative set-pieces, all with a strong sense of pacing, player flow, and readability.

As a Level Designer on our team, you'll work closely with game designers, writers, artists, and engineers to bring the world of the game to life.

You'll be responsible for defining the rhythm, structure, and gameplay potential of the spaces players explore, ensuring that every corner feels purposeful and every step supports the experience we want to create.

What You'll Do

Block out exterior and interior 3D spaces for optimal layout, flow, sightlines, and gameplay.

Develop engaging and innovative game levels that seamlessly integrate gameplay mechanics with narrative elements, adhering to the game's core principles.

Collaborate with cross-functional teams, including Art and Narrative departments, to ensure a cohesive and immersive game experience.

Participate in constructive discussions with other designers and stakeholders, ensuring levels meet the expected quality and align with the game's pacing and player experience goals.

Utilize your proficiency in level design tools and software, particularly Unity, to create and iterate on level layouts.

Maintain a balance between creative aspirations and the practical constraints of the project, such as timelines and technical limitations.

Produce detailed documentation for game levels, providing clear and comprehensive guidelines for the team.

What We're Looking For

Experience designing levels for games with exploration, narrative progression, or tactical encounters

Strong sense of space, flow, player guidance, and moment-to-moment pacing

Ability to prototype and iterate in a 3D environment on Unity

Deep empathy for the player experience, especially how exploration and story interweave

Familiarity with JRPG structure (e.g., dungeon design, overworld pacing, town/dungeon rhythm)

Comfortable working both independently and collaboratively with cross-disciplinary teams

Bonus Points For

Experience designing turn-based combat spaces and encounters

Understanding of environmental storytelling, visual composition, and spatial narrative

Technical knowledge of camera scripting, trigger systems, or modular asset workflows

Love for games that mix mechanical depth with emotional storytelling

To Apply

Email us your resume and portfolio, and feel free to include any details about yourself that you'd like to share.

Send your e-mail to "******" with a subject like "Level Designer- Your Name"

About

Memory Ware

Memory Ware is a fully remote studio, founded in 2024, dedicated to sustainably creating video games with a player-first philosophy, crafting compelling stories and experiences that create lasting, core memories for players.

We are a self-funded studio in the early stages of developing a new JRPG project.

If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

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