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Houdini Artist

FS Studio

Rio

Teletrabalho

BRL 30.000 - 45.000

Tempo integral

Há 9 dias

Melhora as tuas possibilidades de ir a entrevistas

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Resumo da oferta

A leading company is looking for an entry-level Houdini Artist to join their team. In this role, you will design procedural models and objects for simulations using Houdini and collaborate closely with other artists to guarantee high-quality outputs. This contract position is ideal for candidates ready to bring innovative ideas while working in a dynamic, remote environment.

Qualificações

  • Proficiency in procedural modeling and scene generation in Houdini required.
  • Strong knowledge of Python for Houdini pipelines necessary.
  • Portfolio of work is mandatory.

Responsabilidades

  • Design and create procedural scenes and objects for simulations.
  • Collaborate with creative services team to ensure product quality.
  • Write clean, efficient, and maintainable code.

Conhecimentos

Procedural modeling
Scene generation
Python
Problem-solving
Communication

Ferramentas

Houdini
USD workflows
Nvidia Omniverse
Unreal Engine
Unity
Blender

Descrição da oferta de emprego

Join to apply for the Houdini Artist role at FS Studio.

This position is open to international candidates and is a contract role at entry level.

Responsibilities
  1. Design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse, collaborating with the creative services team.
  2. Ensure the quality and performance of the final product.
  3. Write clean, efficient, and maintainable code.
  4. Work with Sr. Technical Artist and Lead Artist to achieve photorealistic quality scenes and objects.
  5. Possess industry/enterprise experience in warehousing, robotic arms, manufacturing, automation, etc.
Requirements
  1. Proficiency in procedural modeling and scene generation in Houdini.
  2. Strong knowledge of USD workflows.
  3. Experience with Python for Houdini and USD pipelines.
  4. Familiarity with version control systems.
  5. Nvidia Omniverse experience is preferred.
  6. Experience with Unreal Engine and Unity is preferred.
  7. Knowledge of Blender geometry nodes is preferred.
  8. Additional programming skills in Java or C++ are a plus.
  9. Experience with cloud services and APIs is a plus.
  10. Ability to work independently and in a remote, fast-paced environment.
  11. Strong communication and problem-solving skills.
  12. Fluency in English is mandatory.
  13. Portfolio of work is mandatory.

This role is suitable for those seeking an entry level position and offers a contract employment type.

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