Systems Engineer, Data Systems

Meta

Western Australia

On-site

AUD 173,000 - 245,000

Full time

5 days ago
Be an early applicant

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Bonus
Equity
Benefits

Job summary

Meta Reality Labs is seeking a Staff Systems Engineer to define and drive hardware systems architecture for next-generation ground truth data collection systems. You will own end-to-end architecture spanning sensor streaming, calibration, and data pipelines, partnering with ML/CV teams to translate requirements into system specifications.

You will lead architectural trade-offs, drive cross-functional decisions, and deliver governance for integration, test, and transition to Operations.

Qualifications

  • 8+ years of experience in hardware systems architecture or systems engineering for consumer electronics, wearables, or mobile computing platforms.
  • Experience defining system-level requirements and allocating performance budgets across heterogeneous hardware subsystems.
  • Experience leading cross-functional hardware architecture decisions from concept through mass production, including silicon bring-up and system validation.
  • Experience developing multi-generation hardware platform roadmaps and driving technical alignment across silicon, firmware, and mechanical engineering teams.
  • Experience communicating complex hardware architecture trade-offs in writing to both technical peers and non-technical leadership.

Responsibilities

  • Define and own end-to-end hardware system architecture for ground truth data collection systems, spanning sensor streaming, synchronization, calibration, and data pipeline subsystems.
  • Partner with ML and CV feature teams to translate data collection requirements into system-level specifications.
  • Develop system-level requirements and allocate performance budgets across custom sensor platforms, synchronization hardware, and data infrastructure to meet ground truth quality targets.
  • Lead architectural trade-off analyses across data throughput, synchronization precision, calibration accuracy, latency, and cost.
  • Drive alignment on data systems architecture decisions across hardware, firmware, software, and operations teams through written proposals and cross-functional reviews.
  • Establish and maintain system integration frameworks that enable early detection of cross-subsystem risks in data collection pipelines.
  • Define and oversee bring-up and validation strategies for complex multi-sensor data capture platforms.
  • Lead systems through integration, test, and transition to Operations, ensuring production readiness and operational sustainability.
  • Develop long-term data systems platform roadmaps that anticipate ML/CV feature requirements and inform hardware and infrastructure decisions.
  • Mentor other engineers on systems architecture methodology and contribute to raising the technical bar across the data systems organization.
  • Demonstrate a service mindset by staying hands-on with day-to-day work and supporting tasks at all levels—no task is too small or too senior for this role

Skills

Hardware systems architecture
Data systems
Systems engineering
Cross-functional collaboration
Requirements allocation
Architecture trade-offs
Mentoring engineers

Job description

Summary:

Meta Reality Labs is seeking a Staff Systems Engineer to define and drive hardware systems architecture for next-generation ground truth data collection systems. In this role, you will own the end-to-end system architecture operating at the intersection of data systems, virtual and augmented reality platforms, custom sensor streaming platforms, custom synchronization platforms, calibration, and operations. You will partner with ML and CV feature teams—including Eye Tracking, Hand Tracking, Holograms, Silent Speech, and Health—to define requirements, design and build ground truth systems, and lead systems through integration, test, and transition to Operations.

Required Skills:

Systems Engineer, Data Systems Responsibilities:

  1. Define and own end-to-end hardware system architecture for ground truth data collection systems, spanning sensor streaming, synchronization, calibration, and data pipeline subsystems
  2. Partner with ML and CV feature teams (Eye Tracking, Hand Tracking, Holograms, Silent Speech, Health) to translate data collection requirements into system-level specifications
  3. Develop system-level requirements and allocate performance budgets across custom sensor platforms, synchronization hardware, and data infrastructure to meet ground truth quality targets
  4. Lead architectural trade-off analyses across competing design dimensions including data throughput, synchronization precision, calibration accuracy, latency, and cost
  5. Drive alignment on data systems architecture decisions across hardware, firmware, software, and operations teams through written proposals and cross-functional reviews
  6. Establish and maintain system integration frameworks that enable early detection of cross-subsystem risks in data collection pipelines
  7. Define and oversee bring-up and validation strategies for complex multi-sensor data capture platforms
  8. Lead systems through integration, test, and transition to Operations, ensuring production readiness and operational sustainability
  9. Develop long-term data systems platform roadmaps that anticipate ML/CV feature requirements and inform hardware and infrastructure decisions
  10. Mentor other engineers on systems architecture methodology and contribute to raising the technical bar across the data systems organization
  11. Demonstrate a service mindset by staying hands-on with day-to-day work and supporting tasks at all levels—no task is too small or too senior for this role
Minimum Qualifications:

Minimum Qualifications:

  1. 8+ years of experience in hardware systems architecture or systems engineering for consumer electronics, wearables, or mobile computing platforms
  2. Experience defining system-level requirements and allocating performance budgets across heterogeneous hardware subsystems including compute, power, thermal, and sensing
  3. Experience leading cross-functional hardware architecture decisions from concept through mass production, including silicon bring-up and system validation
  4. Experience developing multi-generation hardware platform roadmaps and driving technical alignment across silicon, firmware, and mechanical engineering teams
  5. Experience communicating complex hardware architecture trade-offs in writing to both technical peers and non-technical leadership
Preferred Qualifications:

Preferred Qualifications:

  1. Experience with AR or VR hardware platforms, including display pipelines, sensor fusion, or spatial computing subsystems
  2. Experience defining hardware-software interface specifications and collaborating with firmware or embedded software teams on system-level optimization
  3. Familiarity with low-power SoC architecture, mixed-signal integration, or high-speed interconnect standards relevant to wearable devices
  4. Track record of driving architectural decisions that influenced silicon tape-out or platform-level product outcomes
Public Compensation:

$173,000/year to $245,000/year + bonus + equity + benefits

Industry:

Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affi ...

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Systems Engineer, Data Systems
Systems Engineer, Data Systems

Meta • Redmond

On-site
AUD 248,000 - 351,000
Bonus
Equity
Benefits
Staff Systems Engineer, Data Systems for AR/VR
Staff Systems Engineer, Data Systems for AR/VR

Meta • Redmond

On-site
AUD 248,000 - 351,000
Bonus
Equity
Benefits
Staff Systems Engineer, Data Platforms & Ground Truth - Equity
Staff Systems Engineer, Data Platforms & Ground Truth - Equity

Meta • Western Australia

On-site
AUD 173,000 - 245,000
Bonus
Equity
Benefits
Contract Manufacturing Sourcing Manager, Reality Labs
Contract Manufacturing Sourcing Manager, Reality Labs

Meta for Work • Western Australia

On-site
AUD 256,000 - 356,000
Bonus
Equity
Benefits
Hardware Data Engineer - Meta Robotics Studio
Hardware Data Engineer - Meta Robotics Studio

Meta • Redmond

On-site
AUD 208,000 - 295,000
Software Engineer, Core Os Capabilities
Software Engineer, Core Os Capabilities

Meta for Work • Western Australia

On-site
AUD 225,000 - 317,000
Product Design Engineering Manager
Product Design Engineering Manager

Meta • Redmond

On-site
AUD 298,000 - 414,000
Design Verification Engineer - Accelerators
Design Verification Engineer - Accelerators

Meta • Redmond

On-site
AUD 259,000 - 364,000
Silicon Architect, Subsystem Architecture
Silicon Architect, Subsystem Architecture

Meta • Redmond

On-site
AUD 166,000 - 250,000
Software Engineer, Realtime Engine Technology - Reality Labs
Software Engineer, Realtime Engine Technology - Reality Labs

Meta • Redmond

On-site
AUD 264,000 - 368,000
Top locations