Staff Systems Engineer, Data Systems for AR/VR

Meta

Redmond

On-site

AUD 248,000 - 351,000

Full time

5 days ago
Be an early applicant

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Bonus
Equity
Benefits

Job summary

Meta Reality Labs seeks a Staff Systems Engineer to define and drive hardware systems architecture for ground truth data collection systems, spanning sensor streaming, synchronization and data infrastructure. You will partner with ML/CV teams to translate requirements into system-level specifications and lead bring-up, validation, and transition to Operations.

The role involves defining architecture decisions across hardware, firmware, software, and operations, with a focus on performance

Qualifications

  • 8+ years of hardware systems architecture or systems engineering for consumer electronics, wearables, or mobile computing.
  • Experience defining system-level requirements and allocating performance budgets across heterogeneous hardware subsystems.
  • Experience leading cross-functional hardware architecture decisions from concept through mass production, including silicon bring-up and system validation.
  • Experience developing multi-generation hardware platform roadmaps and driving technical alignment across silicon, firmware, and mechanical engineering teams.
  • Experience communicating complex hardware architecture trade-offs in writing to both technical peers and non-technical leadership.

Responsibilities

  • Define and own end-to-end hardware system architecture for ground truth data collection systems, spanning sensor streaming, synchronization, calibration, and data pipeline subsystems
  • Partner with ML and CV feature teams (Eye Tracking, Hand Tracking, Holograms, Silent Speech, Health) to translate data collection requirements into system-level specifications
  • Develop system-level requirements and allocate performance budgets across custom sensor platforms, synchronization hardware, and data infrastructure to meet ground truth quality targets
  • Lead architectural trade-off analyses across competing design dimensions including data throughput, synchronization precision, calibration accuracy, latency, and cost
  • Drive alignment on data systems architecture decisions across hardware, firmware, software, and operations teams through written proposals and cross-functional reviews
  • Establish and maintain system integration frameworks that enable early detection of cross-subsystem risks in data collection pipelines
  • Define and oversee bring-up and validation strategies for complex multi-sensor data capture platforms
  • Lead systems through integration, test, and transition to Operations, ensuring production readiness and operational sustainability
  • Develop long-term data systems platform roadmaps that anticipate ML/CV feature requirements and inform hardware and infrastructure decisions
  • Mentor other engineers on systems architecture methodology and contribute to raising the technical bar across the data systems organization
  • Demonstrate a service mindset by staying hands-on with day-to-day work and supporting tasks at all levels—no task is too small or too senior for this role

Skills

Hardware architecture
Data systems
Sensor integration
Cross-functional collaboration
System validation

Job description

Meta Reality Labs seeks a Staff Systems Engineer to define and drive hardware systems architecture for ground truth data collection systems, spanning sensor streaming, synchronization and data infrastructure. You will partner with ML/CV teams to translate requirements into system-level specifications and lead bring-up, validation, and transition to Operations.

The role involves defining architecture decisions across hardware, firmware, software, and operations, with a focus on performance

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Realtime Engine Engineer — Immersive VR/AR Platforms
Realtime Engine Engineer — Immersive VR/AR Platforms

Meta • Redmond

On-site
AUD 264,000 - 368,000
Multilingual Data Ops PM for AR/VR
Multilingual Data Ops PM for AR/VR

Meta • Redmond

On-site
AUD 142,000 - 207,000
Bonus
Equity
Benefits
AR/VR Computer Vision Engineer - Calibration & Perception
AR/VR Computer Vision Engineer - Calibration & Perception

Meta • Redmond

On-site
AUD 219,000 - 309,000
Computer Vision Engineer, Reality Labs
Computer Vision Engineer, Reality Labs

Meta • Redmond

On-site
AUD 219,000 - 309,000
Software Engineer, Realtime Engine Technology - Reality Labs
Software Engineer, Realtime Engine Technology - Reality Labs

Meta • Redmond

On-site
AUD 264,000 - 368,000
Senior Robotics Systems Integration Engineer
Senior Robotics Systems Integration Engineer

Meta • Redmond

On-site
AUD 248,000 - 351,000
Bonus
Equity
Benefits
Senior Embedded ML Engineer — Real-Time AR/VR
Senior Embedded ML Engineer — Real-Time AR/VR

PTR Global • Redmond

On-site
AUD 179,000 - 188,000
Principal Systems ML Engineer — Scale AI Infrastructure
Principal Systems ML Engineer — Scale AI Infrastructure

Meta for Work • Western Australia

On-site
AUD 314,000 - 432,000
Product Design Engineering Manager
Product Design Engineering Manager

Meta • Redmond

On-site
AUD 298,000 - 414,000
AR Wearable Design Engineering Manager
AR Wearable Design Engineering Manager

Meta • Redmond

On-site
AUD 298,000 - 414,000
Top locations