Staff Software Engineer, R&D Games (Sydney) Flexible Hours

Riot Games

Sydney

On-site

AUD 180,000 - 240,000

Full time

5 days ago
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Benefits offered by this job

Open paid time off
Paid parental leave
Flexible work schedules
Co-op gaming areas
Play fund

Job summary

Riot Games in Sydney is seeking a Staff Software Engineer (P4) for a Australia-based, relocation-provided position. You will own key areas, design scalable systems, mentor teammates, and collaborate across global teams to deliver high-quality player experiences.

The role focuses on building foundational services and tooling, with responsibilities spanning code quality, debugging, and cross-team architecture discussions. You will report to an Engineering Manager supporting the R&D Game Team.

Qualifications

  • 6+ years of professional software engineering experience, including live/shipped products.
  • Expert proficiency with C++ and deep fundamentals in data structures, algorithms and concurrency.
  • Experience building systems in cross-functional teams and contributing to central tech architecture.
  • Strong debugging and problem-solving skills in development and live environments.

Responsibilities

  • Lead scalable, performant foundational systems around build, release, delivery and tooling.
  • Drive technical discussions across services, engine, and tooling components.
  • Collaborate with producers, QA and engineers to scope, implement and test game features.
  • Champion engineering best practices: code quality, automated testing and maintainable architecture.
  • Debug complex issues in development and live environments with a player-first mindset.
  • Contribute to team health through mentorship, documentation and cross-disciplinary collaboration.
  • Identify technical risks and bottlenecks; propose pragmatic solutions.
  • Provide feedback to product leaders about product direction and player affinity.

Skills

C++
DS & Algorithms
Concurrency
Cross-functional
Debugging
Software architecture

Education

Bachelor's degree in Computer Science

Tools

Unreal Engine
Perforce
Git

Job description

Riot Games in Sydney is seeking a Staff Software Engineer (P4) for a Australia-based, relocation-provided position. You will own key areas, design scalable systems, mentor teammates, and collaborate across global teams to deliver high-quality player experiences.

The role focuses on building foundational services and tooling, with responsibilities spanning code quality, debugging, and cross-team architecture discussions. You will report to an Engineering Manager supporting the R&D Game Team.

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