Staff Build & Automation Engineer – MMO

Riot Games

Sydney

On-site

AUD 180,000 - 240,000

Full time

14 days+
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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities
Paid time off
Paid parental leave
Flexible work schedules

Job summary

Riot Games in Sydney, Australia, seeks a Staff Software Engineer specializing in automation and build systems for its unpublished MMO. You will design, implement, and iterate workflows and pipelines, working with a small team across multiple disciplines to deliver high-quality, dependable experiences for players.

You will lead initiatives, mentor engineers, and collaborate with teams in Sydney and Los Angeles to extend engines, optimize workflows, and ensure scalable, robust tooling that

Qualifications

  • 6+ years of professional software engineering, including live or shipped games.
  • Expert proficiency in C/C++, with strong debugging and design pattern knowledge.
  • Experience with Unreal Engine in online multiplayer games, plus automation tooling/pipelines/telemetry.
  • Ability to collaborate across time zones with strong product sense and player empathy.

Responsibilities

  • Design and implement large-scale automation and build tooling across a distributed server network.
  • Lead architecture requirements, technical design, and implementation to deliver stability and standards.
  • Partner with Sydney & Los Angeles leadership to develop solutions and high-performance systems.
  • Promote best practices and mentor engineers in build & automation systems.
  • Work across multiple time zones to gather requirements and deliver scalable systems.
  • Collaborate with Core Tech Leadership in LA to address content creation, stability, and testing.
  • Troubleshoot live service issues as part of an on-call rotation.

Skills

C++
C
Unreal Engine
Multiplayer games
Build/Release pipelines
Automation tooling
Telemetry

Education

Bachelor’s degree in Computer Science or equivalent

Job description

Riot Games in Sydney, Australia, seeks a Staff Software Engineer specializing in automation and build systems for its unpublished MMO. You will design, implement, and iterate workflows and pipelines, working with a small team across multiple disciplines to deliver high-quality, dependable experiences for players.

You will lead initiatives, mentor engineers, and collaborate with teams in Sydney and Los Angeles to extend engines, optimize workflows, and ensure scalable, robust tooling that

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